RUST METRICSFlight deck · live data
Data live Servers11,622 Players33,162 Populated2,812 Fresh wipes 3 h74 Scan5 min
‹ All servers85.113.51.142:28015
Offline Full Queue Fresh wipe Wipe due No query

[RU][PVE] Entrada

Offline 85.113.51.142:28015 checked 19d ago

monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,099top 64%
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep3 Oct7 Oct12 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 12hFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:04 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [RU][PVE] Entrada when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [RU][PVE] Entrada follow?

Once a month [RU][PVE] Entrada wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 9 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does [RU][PVE] Entrada carry, and what do they mean?

Tags published by [RU][PVE] Entrada, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): The server runs game build 167231; ptsw (Networking): It runs on the 'sw' network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [RU][PVE] Entrada appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [RU][PVE] Entrada: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Population

What position does [RU][PVE] Entrada hold among Rust servers?

Ranking for [RU][PVE] Entrada: #14,099 on seven-day player hours, top 64% of all ranked servers.

What player count does [RU][PVE] Entrada carry?

[RU][PVE] Entrada is not responding; status offline, last seen 19 days 19 hours ago.

Operator and location

Where does [RU][PVE] Entrada sit?

The name of [RU][PVE] Entrada points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 85.113.51.142:28015.

What Rust version is [RU][PVE] Entrada on?

Version check: Rust network protocol 2634 and build 167231 on Linux, run by [RU][PVE] Entrada. Matching protocol is required to join. Let Steam update your game.

How reliable is [RU][PVE] Entrada, and is it online now?

Reading: offline. [RU][PVE] Entrada last answered 19 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [RU][PVE] Entrada?

No gather rate appears in the name: [RU][PVE] Entrada. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [RU][PVE] Entrada?

Size 4,200 and seed 656581: the game generates the procedural map on [RU][PVE] Entrada from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join [RU][PVE] Entrada?

Check: join. Open Rust, press F1, then enter client.connect 85.113.51.142:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://cloud.entrada.ru/login is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptsw,$r?,v2634,^m,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167231
Build The server runs game build 167231.
ptsw
Networking It runs on the 'sw' network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.