RUST METRICSFlight deck · live data
Data live Servers11,611 Players36,787 Populated2,913 Fresh wipes 3 h75 Scan5 min
‹ All servers83.217.29.4:27017
Online Full Queue Fresh wipe Wipe due No query

X-PUNCH PvE & PvP [loot x2]

Online EA 83.217.29.4:27017 checked 11m ago

2x monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 209 SERVER FPS

Server fps

48 h low 36 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 45,995 ×1000

Entities

48 h range 42,179–47,658 · memory 1,847 MB
1239 ET SINCE RESTART 06:52

Uptime

6 h 52 min since its last restart, at the last reading
7-day average0peak 3
Rank#4,636top 21% · #362 in EA
Last wipe27d agomonthly schedule
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Memory1,847MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75108:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does X-PUNCH PvE & PvP [loot x2] wipe, and when?

An estimate from the force wipe gives X-PUNCH PvE & PvP [loot x2]'s next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 27 days 2 hours ago. A monthly wipe schedule is published in its tags.

Lists and filters

Which tags does X-PUNCH PvE & PvP [loot x2] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): The server browser files it under East Asia from X-PUNCH PvE & PvP [loot x2]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show X-PUNCH PvE & PvP [loot x2]?

On Rust Metrics, X-PUNCH PvE & PvP [loot x2] sits in these lists: 2x Rust servers, checked live and Modded Rust servers, checked live. Reading: server list filters. It comes up under Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Occupancy

Where does X-PUNCH PvE & PvP [loot x2] sit in the rankings?

Ranked by seven-day player hours, X-PUNCH PvE & PvP [loot x2] sits at #4,636 and #362 in Asia, inside the top 21%.

What player count does X-PUNCH PvE & PvP [loot x2] carry?

Current headcount on X-PUNCH PvE & PvP [loot x2]: 1 players, 100 slots available. Seven-day check: 0 players on average. Peak reading: 3. Average at the busiest hour was 1 players, at 11:00 UTC over the last 48 hours.

Server details

Which location does X-PUNCH PvE & PvP [loot x2] run from?

X-PUNCH PvE & PvP [loot x2] gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 83.217.29.4:27017.

What Rust version is X-PUNCH PvE & PvP [loot x2] on?

Reading: X-PUNCH PvE & PvP [loot x2], Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is performance on X-PUNCH PvE & PvP [loot x2] within range?

Reading: 207 server fps on average across the last 48 hours. It never dropped below 36. Check: entities. The peak was 47,658, counting buildings, deployables and the rest of the world. Memory peak: 2,436 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is X-PUNCH PvE & PvP [loot x2], and is it online now?

X-PUNCH PvE & PvP [loot x2] reports online. Status: normal. Reading: uptime. About 6 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

How is X-PUNCH PvE & PvP [loot x2] configured, and what rules are in force?

Gather rate check: 2x. That comes from the name X-PUNCH PvE & PvP [loot x2]. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

What map is X-PUNCH PvE & PvP [loot x2] on?

Size 4,096 and seed 1303598206: the game generates the procedural map on X-PUNCH PvE & PvP [loot x2] from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

Connection

How do you connect to X-PUNCH PvE & PvP [loot x2]?

To join: start Rust, press F1 and type client.connect 83.217.29.4:27017. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.