RUST METRICSFlight deck · live data
Data live Servers11,891 Players102,658 Populated3,942 Fresh wipes 3 h337 Scan5 min
‹ All servers82.7.240.170:28015
Offline Full Queue Fresh wipe Wipe due No query

SALT & RUST |PVE + PVP| SURVIVAL

Offline 82.7.240.170:28015 checked 11d ago

monthly wipes moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,064top 59%
Last wipe16d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does SALT & RUST |PVE + PVP| SURVIVAL follow?

From the force wipe, the next wipe of SALT & RUST |PVE + PVP| SURVIVAL is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 16 days 2 hours ago. The tags state a wipe schedule of one wipe a month.

Tag meanings

Which tags does SALT & RUST |PVE + PVP| SURVIVAL carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon from SALT & RUST |PVE + PVP| SURVIVAL. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SALT & RUST |PVE + PVP| SURVIVAL appear in Rust Metrics lists and filters?

On Rust Metrics, SALT & RUST |PVE + PVP| SURVIVAL sits in these lists: Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does SALT & RUST |PVE + PVP| SURVIVAL hold among Rust servers?

Ranking for SALT & RUST |PVE + PVP| SURVIVAL: #13,064 on seven-day player hours, top 59% of all ranked servers.

What is the population on SALT & RUST |PVE + PVP| SURVIVAL?

SALT & RUST |PVE + PVP| SURVIVAL is not responding; status offline, last seen 11 days 7 hours ago.

Operator and location

What location is SALT & RUST |PVE + PVP| SURVIVAL hosted in?

No region tag on SALT & RUST |PVE + PVP| SURVIVAL. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 82.7.240.170:28015.

What Rust version is SALT & RUST |PVE + PVP| SURVIVAL on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by SALT & RUST |PVE + PVP| SURVIVAL. Matching protocol is required to join. Let Steam update your game.

Is SALT & RUST |PVE + PVP| SURVIVAL up, and how often does it stay up?

SALT & RUST |PVE + PVP| SURVIVAL reports offline. The last reading came 11 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 October 2026, recorded by Rust Metrics.

Settings and map

What rules does SALT & RUST |PVE + PVP| SURVIVAL enforce, and what are its settings?

Reading the name gives no gather rate for SALT & RUST |PVE + PVP| SURVIVAL. No limit is set beyond the default. Groups take up to 8 players. Mode check gives pve; fighting between players is off. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is SALT & RUST |PVE + PVP| SURVIVAL on?

Check: map. Procedural, size 6,000, seed 1359619168, generated by the game on SALT & RUST |PVE + PVP| SURVIVAL. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Custom Map.

Connection

How do you connect to SALT & RUST |PVE + PVP| SURVIVAL?

To join: start Rust, press F1 and type client.connect 82.7.240.170:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.