RUST METRICSFlight deck · live data
Data live Servers11,768 Players69,537 Populated3,438 Fresh wipes 3 h214 Scan5 min
‹ All servers82.39.212.6:25555
Online Full Queue Fresh wipe Wipe due No query

[EU] Renewal Rust #5 | 2x Max 5

Online EU 82.39.212.6:25555 checked 9m ago

2x weekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 131 SERVER FPS

Server fps

48 h low 116 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 65,644 ×1000

Entities

48 h range 65,480–68,356 · memory 2,281 MB
1239 ET SINCE RESTART 05:00

Uptime

5 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,404top 56% · #2365 in EU
Last wipe6h agoweekly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Memory2,281MBat the last reading
REC 1

Players

AveragePeakWipe
0123400:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 17:07 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020000:0009:0019:0004:0013:0022:00Wiped Thu 29 Oct, 17:07 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 56% of all ranked servers, top 81% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 19hFW
  2. WPT 2Thu 12 Nov, 17:07 UTC13d 17h
  3. WPT 3Thu 19 Nov, 17:07 UTC20d 17h
  4. WPT 4Thu 26 Nov, 17:07 UTC27d 17h
  5. WPT 5Thu 3 Dec, 19:00 UTC34d 19hFW
  6. WPT 6Thu 10 Dec, 17:07 UTC41d 17h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:07 UTC6h ago – – running 0
Thu 22 Oct, 16:08 UTC7d ago 1 – – 0
Thu 15 Oct, 16:50 UTC14d ago 0 – 7 days 0
Sun 11 Oct, 07:52 UTC18d ago 3 halved by day 2 4.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] Renewal Rust #5 | 2x Max 5 when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 45 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 2 it fell below half when it didn't.

How often does [EU] Renewal Rust #5 | 2x Max 5 wipe, and when?

every Thursday at 17:07 UTC is how [EU] Renewal Rust #5 | 2x Max 5 wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 6 hours ago. A weekly wipe schedule is published in its tags.

Tags

Which tags does [EU] Renewal Rust #5 | 2x Max 5 carry, and what do they mean?

These are the tags [EU] Renewal Rust #5 | 2x Max 5 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^w (Weekly): It wipes each week; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [EU] Renewal Rust #5 | 2x Max 5 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [EU] Renewal Rust #5 | 2x Max 5: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Population

What position does [EU] Renewal Rust #5 | 2x Max 5 hold among Rust servers?

Top 56% of all ranked servers: [EU] Renewal Rust #5 | 2x Max 5 takes #12,404 on seven-day player hours and #2,365 in Europe.

What is the population on [EU] Renewal Rust #5 | 2x Max 5?

Current headcount on [EU] Renewal Rust #5 | 2x Max 5: 0 players, 125 slots available. Check: players over seven days. Average 0, peak 1.

Server

Where does [EU] Renewal Rust #5 | 2x Max 5 sit?

Reading: location. The EU tag puts [EU] Renewal Rust #5 | 2x Max 5 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 82.39.212.6:25555.

What Rust version is [EU] Renewal Rust #5 | 2x Max 5 on?

Reading: [EU] Renewal Rust #5 | 2x Max 5, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] Renewal Rust #5 | 2x Max 5 perform?

Check: fps. Average 131 server fps over the last 48 hours, low of 116. Within range. Check: entities. The peak was 68,356, counting buildings, deployables and the rest of the world. Reading: 2,561 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU] Renewal Rust #5 | 2x Max 5, and is it online now?

[EU] Renewal Rust #5 | 2x Max 5 reports online. Status: normal. Reading: uptime. About 5 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 9 October 2026.

Settings and map

What rules does [EU] Renewal Rust #5 | 2x Max 5 enforce, and what are its settings?

The name carries the rate: 2x gather on [EU] Renewal Rust #5 | 2x Max 5. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] Renewal Rust #5 | 2x Max 5?

Check: map. Procedural, size 3,500, seed 54843502, generated by the game on [EU] Renewal Rust #5 | 2x Max 5. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Wiped 6 Hours ago.

How to join

How can you get onto [EU] Renewal Rust #5 | 2x Max 5?

Check: join. Open Rust, press F1, then enter client.connect 82.39.212.6:25555. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/renewalrust.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,^z,^y,^w,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.