DEATH GAME練習サーバー
Offline 82.21.2.7:10255 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 31/100
- 3/100
- 24/200
- 6/100
- 11/100
- 9/100
Quick answers
from the figures on this pageWipe schedule
How often does DEATH GAME練習サーバー wipe, and when?
Its rhythm cannot be told from the wipes of DEATH GAME練習サーバー on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 62 days ago the current world was made.
Lists and filters
How should you read the tags on DEATH GAME練習サーバー?
Tags published by DEATH GAME練習サーバー, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp55 (Max players): Slots: 55; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs161125 (Build): Game build reading: 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show DEATH GAME練習サーバー?
Rust Metrics lists featuring DEATH GAME練習サーバー: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What is the population on DEATH GAME練習サーバー?
Status for DEATH GAME練習サーバー: offline. Last seen 44 days 14 hours ago.
Operator and location
Where does DEATH GAME練習サーバー sit?
The name of DEATH GAME練習サーバー points to Asia, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 82.21.2.7:10255.
What Rust version is DEATH GAME練習サーバー on?
Version check: Rust network protocol 2632 and build 161125 on Linux, run by DEATH GAME練習サーバー. Matching protocol is required to join. Let Steam update your game.
Is DEATH GAME練習サーバー up, and how often does it stay up?
Check: connection. DEATH GAME練習サーバー is offline at this moment. Last contact was 44 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on DEATH GAME練習サーバー?
No gather rate appears in the name: DEATH GAME練習サーバー. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on DEATH GAME練習サーバー?
The game generates a procedural map for DEATH GAME練習サーバー.
Join
How can you get onto DEATH GAME練習サーバー?
To join: start Rust, press F1 and type client.connect 82.21.2.7:10255. Or press Launch Rust here and Steam opens the game and connects you.