RUST METRICSFlight deck · live data
Data live Servers11,700 Players44,565 Populated3,103 Fresh wipes 3 h103 Scan5 min
‹ All servers43.249.192.152:12930
Online Full Queue Fresh wipe Wipe due No query

#10-[搞就完了]10倍/10.29新档/无权/萌新首选

Online EA 43.249.192.152:12930 checked 14m ago

modded
COM 1 · connect

Server instruments

last reading Wed 23:00 UTC
0 25 50 75 100 PAX 18 /100

Players now

18% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 91 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 93,707 ×1000

Entities

48 h range 85,701–99,832 · memory 2,297 MB
1239 ET SINCE RESTART 00:17

Uptime

0 h 17 min since its last restart, at the last reading
7-day average11peak 31
Rank#896top 4% · #78 in EA
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory2,297MB48 h peak 21 players
REC 1

Players

AveragePeak
01020304002:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 14% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak27players, last three wipes
crowd held67%else halves by day 8

The first 48 hours of its last wipes

Mon 26 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 21, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 23:15 UTC2d ago 21 – running 0
Wed 14 Oct, 22:42 UTC14d ago 35 halved by day 8 12 days 0
Thu 1 Oct, 21:26 UTC FW27d ago 26 held half 13.1 days 1
Tue 15 Sep, 23:07 UTC43d ago 23 held half 15.9 days 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on #10-[搞就完了]10倍/10.29新档/无权/萌新首选 when wipe day comes?

An average of 27 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 67% of its recent wipes. It fell below half by day 8 when it didn't.

What wipe timing does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 follow?

There is no next wipe to predict: #10-[搞就完了]10倍/10.29新档/无权/萌新首选 wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 2 days 1 hours ago.

Tag meanings

Which tags does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 carry, and what do they mean?

These are the tags #10-[搞就完了]10倍/10.29新档/无权/萌新首选 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; v2635 (Protocol): Protocol 2635: join only on the same game version; ptrak (Networking): RakNet carries the traffic, as standard for Rust; biweekly (Biweekly): Two-week wipe schedule; vanilla (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; oxide (Oxide): Plugin framework in use: Oxide (uMod); modded (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): Its browser listing: East Asia; h454e9f56 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 appear in Rust Metrics lists and filters?

On Rust Metrics, #10-[搞就完了]10倍/10.29新档/无权/萌新首选 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Last wipe: In the last 3 days; Players now: At least 10; Average players: 10+ on average.

Occupancy

Where does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 sit in the rankings?

Player hours over the last seven days put #10-[搞就完了]10倍/10.29新档/无权/萌新首选 at #896, #78 in Asia, in the top 4% of all ranked servers.

How full does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 get?

18 of 100 slots are filled on #10-[搞就完了]10倍/10.29新档/无权/萌新首选 right now. Seven-day check: 11 players on average. Peak reading: 31. Check: 48-hour peak. 00:00 UTC, 21 players on average.

Server

What location is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 hosted in?

#10-[搞就完了]10倍/10.29新档/无权/萌新首选 gives Asia as its location, with the EA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 43.249.192.152:12930.

What Rust version is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 on?

Reading: #10-[搞就完了]10倍/10.29新档/无权/萌新首选, Rust network protocol 2635, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does #10-[搞就完了]10倍/10.29新档/无权/萌新首选 perform?

Check: fps. Average 71 server fps over the last 48 hours, low of 57. Within range. Peak entity count: 99,832. Buildings, deployables and all else included. Check: memory. Peak use was 2,743 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is #10-[搞就完了]10倍/10.29新档/无权/萌新首选, and is it online now?

#10-[搞就完了]10倍/10.29新档/无权/萌新首选 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 17 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

No gather rate appears in the name: #10-[搞就完了]10倍/10.29新档/无权/萌新首选. No group limit is published. The mode is survival. Note the following: the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Anti-cheat reading: VAC on, Valve's system.

What map is #10-[搞就完了]10倍/10.29新档/无权/萌新首选 on?

Check: map. Procedural, size 3,900, seed 169903, generated by the game on #10-[搞就完了]10倍/10.29新档/无权/萌新首选. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join #10-[搞就完了]10倍/10.29新档/无权/萌新首选?

Press F1 in Rust and enter client.connect 43.249.192.152:12930. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,v2635,biweekly,vanilla,EA,h454e9f56,stok,gmrust,oxide,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
v2635
Protocol Protocol 2635: join only on the same game version.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Wipe schedule

biweekly
Biweekly Two-week wipe schedule.

Difficulty

vanilla
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

oxide
Oxide Plugin framework in use: Oxide (uMod).
modded
Modded Modded: plugins or settings depart from the stock game.

Region

EA
East Asia Its browser listing: East Asia.

Other

h454e9f56
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.