RUST METRICSFlight deck · live data
Data live Servers11,832 Players64,904 Populated3,595 Fresh wipes 3 h132 Scan5 min
‹ All servers82.21.2.2:5604
Online Full Queue Fresh wipe Wipe due No query

[JP][PVE]HOUZITYA server 初心者OK

Online 82.21.2.2:5604 checked 11m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Tue 21:00 UTC
0 8 15 22 30 PAX 3 /30

Players now

10% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 147 SERVER FPS

Server fps

48 h low 85 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,593 ×1000

Entities

48 h range 85,850–101,438 · memory 3,472 MB
1239 ET SINCE RESTART 17:37

Uptime

17 h 37 min since its last restart, at the last reading
7-day average4peak 15
Rank#1,512top 7%
Last wipe6d agono schedule published
Next wipe8d 20hThu 5 Nov, 19:00 UTC FW
Memory3,472MB48 h peak 13 players
REC 1

Players

AveragePeak
0510152023:0008:0016:0004:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0008:0016:0004:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

usual gap14 daysbetween real wipes
on rhythm80%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 7

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 20hFW
  2. WPT 2Sun 8 Nov, 15:37 UTC11d 17h
  3. WPT 3Wed 18 Nov, 15:03 UTC21d 16h
  4. WPT 4Thu 3 Dec, 19:00 UTC36d 20hFW
  5. WPT 5Sun 6 Dec, 15:37 UTC39d 17h

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctFri 2 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 15:03 UTC6d ago 13 – running 3
Sun 11 Oct, 15:37 UTC16d ago 16 halved by day 4 10 days 6
Fri 2 Oct, 10:32 UTC25d ago 15 halved by day 8 9.2 days 0
Wed 23 Sep, 15:17 UTC34d ago 17 halved by day 6 8.8 days 1
Sun 13 Sep, 15:37 UTC44d ago 19 halved by day 9 10 days 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [JP][PVE]HOUZITYA server 初心者OK when wipe day comes?

An average of 15 players came at the busiest on its recent wipes. 21 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 7 when it didn't.

When does [JP][PVE]HOUZITYA server 初心者OK wipe?

The wipe rhythm of [JP][PVE]HOUZITYA server 初心者OK is every 4 weeks on Wednesday at 15:03 and every 4 weeks on Sunday at 15:37 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 6 days 7 hours ago.

Tags

Which tags does [JP][PVE]HOUZITYA server 初心者OK carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): Slots: 30; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from [JP][PVE]HOUZITYA server 初心者OK. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show [JP][PVE]HOUZITYA server 初心者OK?

On Rust Metrics, [JP][PVE]HOUZITYA server 初心者OK sits in these lists: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

What position does [JP][PVE]HOUZITYA server 初心者OK hold among Rust servers?

Player hours over seven days put [JP][PVE]HOUZITYA server 初心者OK at #1,512, in the top 7% of all ranked servers.

What player count does [JP][PVE]HOUZITYA server 初心者OK carry?

3 of 30 slots are filled on [JP][PVE]HOUZITYA server 初心者OK right now. Check: players over seven days. Average 4, peak 15. Check: 48-hour peak. 13:00 UTC, 10 players on average.

Server details

Which location does [JP][PVE]HOUZITYA server 初心者OK run from?

Check: location. No region tag comes from [JP][PVE]HOUZITYA server 初心者OK, but the name points to Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.21.2.2:5604.

What Rust version is [JP][PVE]HOUZITYA server 初心者OK on?

Reading: [JP][PVE]HOUZITYA server 初心者OK, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for [JP][PVE]HOUZITYA server 初心者OK?

Check: fps. Average 150 server fps over the last 48 hours, low of 85. Within range. Check: entities. The peak was 101,438, counting buildings, deployables and the rest of the world. Memory peak: 6,203 MB. What players call lag comes from low fps and an entity count on the rise.

Is [JP][PVE]HOUZITYA server 初心者OK up, and how often does it stay up?

[JP][PVE]HOUZITYA server 初心者OK reports online. Status: normal. Reading: uptime. About 17 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

What settings and rules apply on [JP][PVE]HOUZITYA server 初心者OK?

No gather rate appears in the name: [JP][PVE]HOUZITYA server 初心者OK. Check: group limit. Up to 20 players. The mode is pve. Note the following: fighting between players is off. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on [JP][PVE]HOUZITYA server 初心者OK?

From seed 1337, the game generates the procedural map on [JP][PVE]HOUZITYA server 初心者OK. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.

How to join

How can you get onto [JP][PVE]HOUZITYA server 初心者OK?

Check: join. Open Rust, press F1, then enter client.connect 82.21.2.2:5604. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^p,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players Slots: 30.
ts20
Group limit Teams are capped at 20.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.