RUST METRICSFlight deck · live data
Data live Servers11,733 Players61,573 Populated3,391 Fresh wipes 3 h186 Scan5 min
‹ All servers81.106.94.105:28015
Online Full Queue Fresh wipe Wipe due No query

PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases

Online EU 81.106.94.105:28015 checked 10m ago

10x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 56 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 253,811 ×1000

Entities

48 h range 246,147–263,593 · memory 4,436 MB
1239 ET SINCE RESTART 02:52

Uptime

2 h 52 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,304top 10% · #886 in EU
Last wipe11d agobiweekly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory4,436MB48 h peak 3 players
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 30% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap5.6 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak7players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Sat 7 Nov, 01:53 UTC8d 14h
  3. WPT 3Sat 21 Nov, 01:53 UTC22d 14h
  4. WPT 4Thu 3 Dec, 19:00 UTC35d 7hFW
  5. WPT 5Sat 5 Dec, 01:53 UTC36d 14h

The first 48 hours of its last wipes

Sat 24 OctFri 23 OctSat 17 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 15 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 01:53 UTC5d ago 6 – running 1
Fri 23 Oct, 19:23 UTC5d ago 6 – 0.3 days 1
Sat 17 Oct, 15:35 UTC11d ago 9 held half 6.2 days 3
Fri 9 Oct, 14:34 UTC19d ago 7 held half 8 days 0
Tue 6 Oct, 17:20 UTC22d ago 6 held half 2.9 days 6
Thu 1 Oct, 17:53 UTC FW27d ago 9 held half 5 days 2
Thu 17 Sep, 18:04 UTC41d ago 7 halved by day 7 14 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases when wipe day comes?

An average of 7 players came at the busiest on its recent wipes. 15 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

How often does PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases wipe, and when?

Its tag guides the prediction: too few of PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases's wipes are on record to confirm its schedule. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 11 days 19 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.

Lists and filters

How should you read the tags on PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in from PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases?

A homeonmypc.uk hostname comes from PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases; 1 other server we track publishes one too, so the same operator most likely runs them.

Which lists and filters on Rust Metrics show PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases?

On Rust Metrics, PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases sits in these lists: 10x Rust servers, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

What position does PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases hold among Rust servers?

Ranked by seven-day player hours, PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases sits at #2,304 and #886 in Europe, inside the top 10%.

What is the population on PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases?

1 of 100 slots are filled on PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases right now. Check: players over seven days. Average 2, peak 8. Average at the busiest hour was 3 players, at 13:00 UTC over the last 48 hours.

Server details

What location is PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases hosted in?

Its EU tag places PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 81.106.94.105:28015.

What Rust version is PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases on?

Reading: PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases within range?

Reading: 60 server fps on average across the last 48 hours. It never dropped below 56. Reading: 263,593 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 5,999 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases, and is it online now?

Check: connection. PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases is online at this moment. By its reported uptime, the last restart was roughly 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases configured, and what rules are in force?

Gather rate check: 10x. That comes from the name PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases on?

Size 5,000 and seed 1403708994: the game generates the procedural map on PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases from them. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Tacmans Generated Map.

Connection

How can you get onto PVE/P Tacs 10x Modded Rust Gun Game Event SkillTree RaidBases?

Press F1 in Rust and enter client.connect 81.106.94.105:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://homeonmypc.uk/rust-server/index.html.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.