[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly
Online EU 168.100.161.21:28315 checked 15m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 26 · below 20 is lag, below 10 is badEntities
48 h range 145,460–153,847 · memory 4,466 MBUptime
8 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 9% of all ranked servers, top 27% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 09:59 UTC, in 4d 16h. Its biweekly schedule tag · low confidence
Coming wipes
- WPT 1Sun 1 Nov, 09:59 UTC4d 16h
- WPT 2Thu 5 Nov, 19:00 UTC9d 1hFW
- WPT 3Sun 15 Nov, 09:59 UTC18d 16h
- WPT 4Sun 29 Nov, 09:59 UTC32d 16h
- WPT 5Thu 3 Dec, 19:00 UTC37d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 09:59 UTC9d ago | 10 | – | running | 4 |
| Thu 1 Oct, 18:43 UTC FW25d ago | 9 | halved by day 9 | 16.6 days | 4 |
| Thu 17 Sep, 18:45 UTC39d ago | 8 | halved by day 3 | 14 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 85/100
- 30/100
- 18/100
- 11/100
- 4/100
- 2/100
Quick answers
from the figures on this pageWipe schedule
What happens on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly when wipe day comes?
An average of 9 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 6 it fell below half when it didn't.
When does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly wipe?
Its tag guides the prediction: too few of [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly's wipes are on record to confirm its schedule. Sunday 1 November at 09:59 UTC is when its next wipe is due. The world it runs now was made 9 days 7 hours ago. The tags carry an every-two-weeks wipe schedule.
Tags
How should you read the tags on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
These are the tags [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts30 (Group limit): Team cap: 30; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^b (Biweekly): Two-week wipe schedule; ^r (Roleplay): A server built for roleplay; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon; modded (Modded): Modded: plugins or settings depart from the stock game; EU (Europe): Europe is the browser category it sits in; oxidation (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly appear in Rust Metrics lists and filters?
On Rust Metrics, [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly sits in these lists: 10x Rust servers, EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Occupancy
Where does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly sit in the rankings?
Player hours over the last seven days put [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly at #2,037, #787 in Europe, in the top 9% of all ranked servers.
What is the population on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Current headcount on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly: 0 players, 50 slots available. Seven-day check: 2 players on average. Peak reading: 9. Average at the busiest hour was 5 players, at 21:00 UTC over the last 48 hours.
Server
Which location does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly run from?
[EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 168.100.161.21:28315.
What Rust version is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly on?
Rust network protocol 2635 and build 168909 on Linux is the build [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly runs. Matching protocol is required to join. Let Steam update your game.
How does [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly perform?
Reading: 43 server fps on average across the last 48 hours. It never dropped below 26. Peak entity count: 153,847. Buildings, deployables and all else included. Check: memory. Peak use was 5,810 MB. Expect lag when fps falls and entities climb.
What is the uptime on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly, and is it online?
Reading: online. [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly answers right now. Check: restart. The uptime it reports puts the last restart about 8 hours ago. Reading: 96% uptime over the last 7 full days. It was up 161 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly configured, and what rules are in force?
The name carries the rate: 10x gather on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly. The cap on groups is 30 players. roleplay, jobs and towns under roleplay rules — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.
What map is [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly on?
Size 4,500 and seed 1654399960: the game generates the procedural map on [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How can you get onto [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | Biweekly?
Check: join. Open Rust, press F1, then enter client.connect 168.100.161.21:28315. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://enchantedservers.com.
