RUST METRICSFlight deck · live data
Data live Servers11,892 Players102,135 Populated3,937 Fresh wipes 3 h401 Scan5 min
‹ All servers81.106.94.105:28019
Online Full Queue Fresh wipe Wipe due No query

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam

Online EU 81.106.94.105:28019 checked 9m ago

3x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 25 50 75 100 PAX 4 /100

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 288,520 ×1000

Entities

48 h range 275,215–289,979 · memory 4,769 MB
1239 ET SINCE RESTART 10:51

Uptime

10 h 51 min since its last restart, at the last reading
7-day average3peak 14
Rank#1,653top 7% · #652 in EU
Last wipe14d agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Memory4,769MB48 h peak 8 players
REC 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak13players, last three wipes
crowd held50%else halves by day 10

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 1hFW
  2. WPT 2Thu 12 Nov, 16:58 UTC13d 23h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 1hFW
  4. WPT 4Thu 10 Dec, 16:58 UTC41d 23h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:58 UTC14d ago 15 – running 0
Thu 1 Oct, 17:45 UTC FW27d ago 13 halved by day 10 14 days 1
Thu 17 Sep, 18:08 UTC41d ago 10 held half 14 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam when wipe day comes?

At their busiest, its recent wipes drew 13 players on average. 3 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. It fell below half by day 10 when it didn't.

How often does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam wipe, and when?

Wipes on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam come every 4 weeks on Thursday at 16:58 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 14 days ago. The tags carry an every-two-weeks wipe schedule.

Lists and filters

How should you read the tags on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Tags published by [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; modded (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Check: operator. [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam publishes a homeonmypc.uk hostname, and so does 1 other server we track. Same operator, most likely.

Which lists and filters on Rust Metrics show [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

On Rust Metrics, [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam sits in these lists: 3x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

Player count

Where does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam sit in the rankings?

Top 7% of all ranked servers: [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam takes #1,653 on seven-day player hours and #652 in Europe.

How full does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam get?

Current headcount on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam: 4 players, 100 slots available. Seven-day check: 3 players on average. Peak reading: 14. The last 48 hours peaked at 18:00 UTC, averaging 7 players at that hour.

Server details

What location is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam hosted in?

Reading: location. The EU tag puts [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 81.106.94.105:28019.

What Rust version is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam on?

Rust network protocol 2635 and build 168909 on Linux is the build [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Check: fps. Average 59 server fps over the last 48 hours, low of 50. Within range. Peak entity count: 289,979. Buildings, deployables and all else included. Reading: 6,201 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam, and is it online?

[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam enforce, and what are its settings?

Gather rate check: 3x. That comes from the name [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam. 8 players per group, the default value. Mode check gives pve; no combat against other players. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam on?

Check: map. Procedural, size 5,000, seed 2138400164, generated by the game on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Paradise Generated Map.

How to join

How do you connect to [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree|GunGam?

Check: join. Open Rust, press F1, then enter client.connect 81.106.94.105:28019. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. https://homeonmypc.uk/rust-server/index.html is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts8,^o^z,modded

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.