RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers80.242.59.137:35500
Online Full Queue Fresh wipe Wipe due No query

sran' inc. | STAGING (main)

Online 80.242.59.137:35500 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 250 500 750 1000 PAX 0 /1,000

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 4 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 10,000 ×1000

Entities

48 h range 9,000–10,000 · memory 1,672 MB
1239 ET SINCE RESTART 00:30

Uptime

0 h 30 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,718top 52%
No wipesresets135 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Memory1,672MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

LOG

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 17:12 UTC1h ago – – – 0
Thu 29 Oct, 16:33 UTC1h ago – – – 0
Thu 29 Oct, 16:21 UTC2h ago – – – 0
Thu 29 Oct, 15:17 UTC3h ago – – – 0
Thu 29 Oct, 14:20 UTC4h ago – – – 0
Thu 29 Oct, 12:50 UTC5h ago – – – 0
Thu 29 Oct, 12:07 UTC6h ago – – – 0
Thu 29 Oct, 11:31 UTC6h ago – – – 0
Thu 29 Oct, 10:50 UTC7h ago – – – 0
Thu 29 Oct, 10:03 UTC8h ago – – – 0
ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does sran' inc. | STAGING (main) follow?

A new world is made every few hours by sran' inc. | STAGING (main), which keeps no wipe schedule; those resets are not wipes.

Tags

Which tags does sran' inc. | STAGING (main) carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2636 (Protocol): Your game must run protocol 2636 to get in; cs169668 (Build): Game build reading: 169668; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from sran' inc. | STAGING (main). Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does sran' inc. | STAGING (main) appear in Rust Metrics lists and filters?

On Rust Metrics, sran' inc. | STAGING (main) sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player count

What position does sran' inc. | STAGING (main) hold among Rust servers?

Player hours over seven days put sran' inc. | STAGING (main) at #11,718, in the top 52% of all ranked servers.

What is the population on sran' inc. | STAGING (main)?

Current headcount on sran' inc. | STAGING (main): 0 players, 1,000 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 07:00 UTC, 1 players on average.

Server details

What location is sran' inc. | STAGING (main) hosted in?

Reading: location. sran' inc. | STAGING (main) gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 80.242.59.137:35500.

What Rust version is sran' inc. | STAGING (main) on?

Rust network protocol 2636 and build 169668 on Windows is the build sran' inc. | STAGING (main) runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on sran' inc. | STAGING (main) within range?

Reading: 25 server fps on average across the last 48 hours. It never dropped below 4. Reading: 10,000 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,093 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is sran' inc. | STAGING (main), and is it online now?

sran' inc. | STAGING (main) reports online. Status: normal. By its reported uptime, the last restart was roughly 30 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is sran' inc. | STAGING (main) configured, and what rules are in force?

No gather rate appears in the name: sran' inc. | STAGING (main). 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on sran' inc. | STAGING (main)?

Size 4,500 and seed 125252: the game generates the procedural map on sran' inc. | STAGING (main) from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: SRAN MAP.

How to join

How do you connect to sran' inc. | STAGING (main)?

Press F1 in Rust and enter client.connect 80.242.59.137:35500. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://discord.com/invite/sran.

PLACARDS

Server tags

what each one means

Published as mp1000,ptrak,$r?,v2636,gmrust,cs169668,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1000
Max players The server holds 1,000 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2636
Protocol Your game must run protocol 2636 to get in.
cs169668
Build Game build reading: 169668.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.