test
Offline EU 80.176.94.41:28015 checked 32d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 39/200
- 37/140
- 38/200
- 31/150
- 22/100
- 21/75
Quick answers
from the figures on this pageWipe schedule
How often does test wipe, and when?
From the force wipe, the next wipe of test is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 32 days 8 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on test?
These are the tags test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $rEU (Region code): The code for this server's region is EU; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Carbon handles the plugins here; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show test?
Rust Metrics lists featuring test: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
Where does test sit in the rankings?
Player hours over the last seven days put test at #13,952, #2,417 in Europe, in the top 61% of all ranked servers.
What is the population on test?
Status for test: offline. Last seen 32 days 6 hours ago.
Server details
What location is test hosted in?
test gives Europe as its location, with the EU tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 80.176.94.41:28015.
What Rust version is test on?
Rust network protocol 2633 and build 165217 on Windows is the build test runs. Check: protocol. To join, your game must match; Steam handles the update.
Is test up, and how often does it stay up?
Reading: offline. test last answered 32 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Map and rules
What settings and rules apply on test?
Check: gather rate. The name test does not state one. 8 players per group, the default value. The mode is pve. Note the following: no combat against other players. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to test?
To join: start Rust, press F1 and type client.connect 80.176.94.41:28015. Or press Launch Rust here and Steam opens the game and connects you.