RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h4 Scan5 min
‹ All servers79.137.98.8:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 4

Online 79.137.98.8:28015 checked 2h ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 88 175 262 350 PAX 10 /350

Players now

3% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 225 SERVER FPS

Server fps

48 h low 183 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,877 ×1000

Entities

48 h range 128,296–134,102 · memory 4,441 MB
1239 ET SINCE RESTART 04:39

Uptime

4 h 39 min since its last restart, at the last reading
7-day average9peak 33
Rank#993top 4%
Last wipe27d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Memory4,441MB48 h peak 20 players
REC 1

Players

AveragePeak
0510152020:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak81players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 81, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:44 UTC FW27d ago 81 – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [EU] Facepunch 4?

At their busiest, its recent wipes drew 81 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

When does [EU] Facepunch 4 wipe?

Once a month [EU] Facepunch 4 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 2 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on [EU] Facepunch 4?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): Slots: 350; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from [EU] Facepunch 4. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who is in charge of [EU] Facepunch 4?

The playrust.com hostname on [EU] Facepunch 4 also appears on 124 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show [EU] Facepunch 4?

On Rust Metrics, [EU] Facepunch 4 sits in these lists: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only.

Occupancy

What position does [EU] Facepunch 4 hold among Rust servers?

Ranking for [EU] Facepunch 4: #993 on seven-day player hours, top 4% of all ranked servers.

What player count does [EU] Facepunch 4 carry?

Current headcount on [EU] Facepunch 4: 10 players, 350 slots available. Check: players over seven days. Average 9, peak 33. Average at the busiest hour was 17 players, at 17:00 UTC over the last 48 hours.

Server details

Where does [EU] Facepunch 4 sit?

Reading: location. Nothing in the tags, but the name of [EU] Facepunch 4 points to Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 79.137.98.8:28015.

What Rust version is [EU] Facepunch 4 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 4. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] Facepunch 4 perform?

Check: fps. Average 216 server fps over the last 48 hours, low of 183. Within range. Reading: 134,102 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,410 MB. Expect lag when fps falls and entities climb.

What is the uptime on [EU] Facepunch 4, and is it online?

Check: connection. [EU] Facepunch 4 is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What rules does [EU] Facepunch 4 enforce, and what are its settings?

Check: gather rate. The name [EU] Facepunch 4 does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Rust's Official tab, inside the game, carries this server. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.

What map is [EU] Facepunch 4 on?

Size 4,500 and seed 793956150: the game generates the procedural map on [EU] Facepunch 4 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to [EU] Facepunch 4?

Press F1 in Rust and enter client.connect 79.137.98.8:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players Slots: 350.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.