[EU] Facepunch 2
Online 79.137.98.7:28015 checked 2h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 225 · below 20 is lag, below 10 is badEntities
48 h range 131,498–141,444 · memory 4,559 MBUptime
4 h 38 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 389, 27 hours in, with 44 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW27d ago | 389+44 queue | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 485/525
- 309/350
- 161/225
- 169/300
- 126/200
- 58/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] Facepunch 2?
At their busiest, its recent wipes drew 389 players on average. With 44 more waiting in the queue, the crowd peaked 27 hours after the wipe on the latest wipe.
When does [EU] Facepunch 2 wipe?
Once a month [EU] Facepunch 2 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 27 days 2 hours ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does [EU] Facepunch 2 carry, and what do they mean?
Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp400 (Max players): Slots: 400; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): The Facepunch tutorial is open to new players here; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [EU] Facepunch 2. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who is in charge of [EU] Facepunch 2?
Most likely the same operator runs them: [EU] Facepunch 2 publishes a playrust.com hostname, and so do 124 other servers we track.
Which lists and filters on Rust Metrics show [EU] Facepunch 2?
On Rust Metrics, [EU] Facepunch 2 sits in these lists: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.
Occupancy
What position does [EU] Facepunch 2 hold among Rust servers?
Player hours over seven days put [EU] Facepunch 2 at #1,024, in the top 5% of all ranked servers.
How full does [EU] Facepunch 2 get?
Current headcount on [EU] Facepunch 2: 6 players, 400 slots available. Check: players over seven days. Average 9, peak 27. Check: 48-hour peak. 22:00 UTC, 12 players on average.
Server details
Which location does [EU] Facepunch 2 run from?
The name of [EU] Facepunch 2 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.137.98.7:28015.
What Rust version is [EU] Facepunch 2 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 2. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [EU] Facepunch 2?
Check: fps. Average 242 server fps over the last 48 hours, low of 225. Within range. Peak entity count: 141,444. Buildings, deployables and all else included. Check: memory. Peak use was 6,126 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [EU] Facepunch 2, and is it online?
Check: connection. [EU] Facepunch 2 is online at this moment. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on [EU] Facepunch 2?
Check: gather rate. The name [EU] Facepunch 2 does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. It appears under Official in the game's own server list. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [EU] Facepunch 2?
Check: map. Procedural, size 4,500, seed 61531860, generated by the game on [EU] Facepunch 2. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join [EU] Facepunch 2?
Press F1 in Rust and enter client.connect 79.137.98.7:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
