[EU] Facepunch 6
Online 79.137.98.24:28015 checked 13m ago
Server instruments
last reading Tue 16:00 UTCPlayers now
16% full 7-day avg7-day peakServer fps
48 h low 160 · below 20 is lag, below 10 is badEntities
48 h range 168,552–177,452 · memory 5,421 MBUptime
4 h 42 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 1hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 1hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 226, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW25d ago | 226 | – | running | 6 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 531/550
- 360/325
- 197/300
- 187/250
- 119/200
- 24/100
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [EU] Facepunch 6?
At their busiest, its recent wipes drew 226 players on average. 26 hours after the wipe, the crowd peaked on the latest wipe.
When does [EU] Facepunch 6 wipe?
The only wipe for [EU] Facepunch 6 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 25 days 23 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does [EU] Facepunch 6 carry, and what do they mean?
Tags published by [EU] Facepunch 6, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): 350 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Who operates [EU] Facepunch 6?
Most likely the same operator runs them: [EU] Facepunch 6 publishes a playrust.com hostname, and so do 124 other servers we track.
Which lists and filters on Rust Metrics show [EU] Facepunch 6?
These Rust Metrics lists carry [EU] Facepunch 6: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 50; Average players: 25+ on average; Boxes: Official only.
Population
Where does [EU] Facepunch 6 sit in the rankings?
Player hours over seven days put [EU] Facepunch 6 at #502, in the top 2% of all ranked servers.
How full does [EU] Facepunch 6 get?
57 of 350 slots are filled on [EU] Facepunch 6 right now. Seven-day check: 30 players on average. Peak reading: 64. Average at the busiest hour was 60 players, at 16:00 UTC over the last 48 hours.
Operator and location
Which location does [EU] Facepunch 6 run from?
The name of [EU] Facepunch 6 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.137.98.24:28015.
What Rust version is [EU] Facepunch 6 on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 6. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [EU] Facepunch 6?
Reading: 207 server fps on average across the last 48 hours. It never dropped below 160. Reading: 177,452 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 6,866 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on [EU] Facepunch 6, and is it online?
Reading: online. [EU] Facepunch 6 answers right now. Check: restart. The uptime it reports puts the last restart about 4 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What rules does [EU] Facepunch 6 enforce, and what are its settings?
Reading the name gives no gather rate for [EU] Facepunch 6. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [EU] Facepunch 6?
Size 4,500 and seed 423680685: the game generates the procedural map on [EU] Facepunch 6 from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to [EU] Facepunch 6?
To join: start Rust, press F1 and type client.connect 79.137.98.24:28015. Or press Launch Rust here and Steam opens the game and connects you.
