Facepunch Last Month
Online 79.137.98.21:28022 checked 5m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
no slots published 7-day avgServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 111,996–115,228 · memory 3,547 MBUptime
3 h 37 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 2hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:36 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 427/500
- 455/475
- 975/1000
- 60/100
- 990/1000
- 30/250
Quick answers
from the figures on this pageWipe schedule
What happens on Facepunch Last Month when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Facepunch Last Month follow?
With the force wipe, once a month, Facepunch Last Month wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days 20 hours ago.
Lists and filters
Which tags does Facepunch Last Month carry, and what do they mean?
These are the tags Facepunch Last Month publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): Slots: 0; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which operator is behind Facepunch Last Month?
Check: operator. Facepunch Last Month publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.
Which lists and filters on Rust Metrics show Facepunch Last Month?
Rust Metrics lists featuring Facepunch Last Month: Tag: official. listed.. Reading: server list filters. It comes up under Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
Player count
Where does Facepunch Last Month sit in the rankings?
Player hours over seven days put Facepunch Last Month at #15,341, in the top 69% of all ranked servers.
What is the population on Facepunch Last Month?
Reading for Facepunch Last Month: 0 players online now. Check: player average. 0 over the last seven days.
Server details
Which location does Facepunch Last Month run from?
Reading: location. Facepunch Last Month gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 79.137.98.21:28022.
What Rust version is Facepunch Last Month on?
Reading: Facepunch Last Month, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How does Facepunch Last Month perform?
Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 115,228, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 4,476 MB. Expect lag when fps falls and entities climb.
What is the uptime on Facepunch Last Month, and is it online?
Check: connection. Facepunch Last Month is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Facepunch Last Month configured, and what rules are in force?
No gather rate appears in the name: Facepunch Last Month. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Facepunch Last Month?
Check: map. Procedural, size 4,500, seed 6974352, generated by the game on Facepunch Last Month. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join Facepunch Last Month?
To join: start Rust, press F1 and type client.connect 79.137.98.21:28022. Or press Launch Rust here and Steam opens the game and connects you.