RUST METRICSFlight deck · live data
Data live Servers11,908 Players102,404 Populated3,970 Fresh wipes 3 h409 Scan5 min
‹ All servers79.137.98.20:28021
Online Full Queue Fresh wipe Wipe due No query

Facepunch Unsecure

Online 79.137.98.20:28021 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 1.5 3 4.5 6 PAX 2 /6

Players now

33% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 114,301 ×1000

Entities

48 h range 112,942–118,951 · memory 3,439 MB
1239 ET SINCE RESTART 04:39

Uptime

4 h 39 min since its last restart, at the last reading
7-day average1peak 6
Rank#2,547top 11%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,439MB48 h peak 6 players
REC 1

Players

AveragePeak
0246818:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 10

The first 48 hours of its last wipes

Fri 2 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 11:31 UTC27d ago 3 – running 0
Mon 14 Sep, 11:50 UTC45d ago 6 halved by day 10 18 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Facepunch Unsecure?

At their busiest, its recent wipes drew 4 players on average. 28 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 10 it fell below half.

How often does Facepunch Unsecure wipe, and when?

Its rhythm cannot be told from the wipes of Facepunch Unsecure on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 6 hours ago.

Tag meanings

Which tags does Facepunch Unsecure carry, and what do they mean?

Tags published by Facepunch Unsecure, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp6 (Max players): 6 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates Facepunch Unsecure?

The playrust.com hostname on Facepunch Unsecure also appears on 124 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show Facepunch Unsecure?

These Rust Metrics lists carry Facepunch Unsecure: Tag: official. listed.. Reading: server list filters. It comes up under Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.

Population

Where does Facepunch Unsecure sit in the rankings?

Player hours over seven days put Facepunch Unsecure at #2,547, in the top 11% of all ranked servers.

What is the population on Facepunch Unsecure?

Current headcount on Facepunch Unsecure: 2 players, 6 slots available. Seven-day check: 1 players on average. Peak reading: 6. Check: 48-hour peak. 19:00 UTC, 5 players on average.

Server

Where does Facepunch Unsecure sit?

Reading: location. Facepunch Unsecure gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.137.98.20:28021.

What Rust version is Facepunch Unsecure on?

Rust network protocol 2635 and build 168909 on Windows is the build Facepunch Unsecure runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Facepunch Unsecure?

Check: fps. Average 30 server fps over the last 48 hours, low of 30. Within range. Check: entities. The peak was 118,951, counting buildings, deployables and the rest of the world. Reading: 4,395 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on Facepunch Unsecure, and is it online?

Reading: online. Facepunch Unsecure answers right now. By its reported uptime, the last restart was roughly 4 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does Facepunch Unsecure enforce, and what are its settings?

No gather rate appears in the name: Facepunch Unsecure. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. It appears under Official in the game's own server list. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Facepunch Unsecure?

Check: map. Procedural, size 4,500, seed 6974352, generated by the game on Facepunch Unsecure. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How do you connect to Facepunch Unsecure?

Press F1 in Rust and enter client.connect 79.137.98.20:28021. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp6
Max players 6 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.