RUST METRICSFlight deck · live data
Data live Servers11,629 Players40,353 Populated2,845 Fresh wipes 3 h131 Scan5 min
‹ All servers79.137.98.161:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch Hardcore 1

Online 79.137.98.161:28015 checked 10m ago

official teams off monthly wipes hardcore
COM 1 · connect

Server instruments

last reading Fri 03:00 UTC
0 100 200 300 400 PAX 2 /400

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 230 SERVER FPS

Server fps

48 h low 198 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 96,035 ×1000

Entities

48 h range 93,962–97,901 · memory 3,234 MB
1239 ET SINCE RESTART 15:40

Uptime

15 h 40 min since its last restart, at the last reading
7-day average7peak 21
Rank#1,221top 5%
Last wipe28d agomonthly schedule
Next wipe6d 14hThu 5 Nov, 19:00 UTC FW
Memory3,234MB48 h peak 11 players
REC 1

Players

AveragePeak
0510152005:0014:0000:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040005:0014:0000:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 14h. The force wipe · high confidence

wipe-day peak31players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 14hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 14hFW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 31, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:40 UTC FW28d ago 31 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] Facepunch Hardcore 1?

At their busiest, its recent wipes drew 31 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.

When does [EU] Facepunch Hardcore 1 wipe?

With the force wipe, once a month, [EU] Facepunch Hardcore 1 wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 28 days 11 hours ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does [EU] Facepunch Hardcore 1 carry, and what do they mean?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmhardcore (Game mode): Hardcore ruleset, the harsher one; mp400 (Max players): The server holds 400 slots; ts0 (Group limit): Team play is disabled; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [EU] Facepunch Hardcore 1. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Who is in charge of [EU] Facepunch Hardcore 1?

Most likely the same operator runs them: [EU] Facepunch Hardcore 1 publishes a playrust.com hostname, and so do 124 other servers we track.

Where does [EU] Facepunch Hardcore 1 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] Facepunch Hardcore 1: Rust tutorial servers, EU Rust servers, checked and Tag: official. listed.. These filters bring it up on the server list: Region: Europe; Type: No plugins at all; Game mode: Hardcore; Server tag: Monthly ^m and Tutorial on ^t; Wipe schedule: Monthly; Boxes: Official only.

Occupancy

What position does [EU] Facepunch Hardcore 1 hold among Rust servers?

Ranking for [EU] Facepunch Hardcore 1: #1,221 on seven-day player hours, top 5% of all ranked servers.

How full does [EU] Facepunch Hardcore 1 get?

2 of 400 slots are filled on [EU] Facepunch Hardcore 1 right now. Seven-day check: 7 players on average. Peak reading: 21. Average at the busiest hour was 10 players, at 19:00 UTC over the last 48 hours.

Server details

What location is [EU] Facepunch Hardcore 1 hosted in?

The name of [EU] Facepunch Hardcore 1 points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 79.137.98.161:28015.

What Rust version is [EU] Facepunch Hardcore 1 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch Hardcore 1. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [EU] Facepunch Hardcore 1?

Check: fps. Average 227 server fps over the last 48 hours, low of 198. Within range. Reading: 97,901 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 4,146 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU] Facepunch Hardcore 1, and is it online now?

Check: connection. [EU] Facepunch Hardcore 1 is online at this moment. By its reported uptime, the last restart was roughly 15 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is [EU] Facepunch Hardcore 1 configured, and what rules are in force?

Check: gather rate. The name [EU] Facepunch Hardcore 1 does not state one. Check: group limit. None published. The mode is hardcore. Note the following: Facepunch's most punishing mode. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. VAC is on. That is Valve's anti-cheat.

What map is [EU] Facepunch Hardcore 1 on?

Size 3,750: a procedural map on [EU] Facepunch Hardcore 1, made by the game.

Connection

How can you get onto [EU] Facepunch Hardcore 1?

Check: join. Open Rust, press F1, then enter client.connect 79.137.98.161:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp400,ptrak,$r?,v2635,^m,^t,gmhardcore,cs168909,sc2,ts0

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmhardcore
Game mode Hardcore ruleset, the harsher one.
mp400
Max players The server holds 400 slots.
ts0
Group limit Team play is disabled.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.