RUST METRICSFlight deck · live data
Data live Servers11,898 Players102,237 Populated3,978 Fresh wipes 3 h329 Scan5 min
‹ All servers79.137.98.14:28020
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 5

Online 79.137.98.14:28020 checked 12m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 88 175 262 350 PAX 8 /350

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 227 SERVER FPS

Server fps

48 h low 191 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 127,494 ×1000

Entities

48 h range 127,276–131,108 · memory 4,301 MB
1239 ET SINCE RESTART 04:37

Uptime

4 h 37 min since its last restart, at the last reading
7-day average7peak 24
Rank#1,138top 5%
Last wipe28d agomonthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW
Memory4,301MB48 h peak 14 players
REC 1

Players

AveragePeak
0510152019:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

wipe-day peak191players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 0hFW

The first 48 hours of its last wipes

050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 191, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:43 UTC FW28d ago 191 – running 11

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [EU] Facepunch 5 when wipe day comes?

An average of 191 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 26 hours.

When does [EU] Facepunch 5 wipe?

The only wipe for [EU] Facepunch 5 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days ago. Its tags carry a monthly wipe schedule.

Tag meanings

Which tags does [EU] Facepunch 5 carry, and what do they mean?

These are the tags [EU] Facepunch 5 publishes, and the server browser reads them: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): 350 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind [EU] Facepunch 5?

The playrust.com hostname on [EU] Facepunch 5 also appears on 124 other servers we track, which points to one operator.

Where does [EU] Facepunch 5 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [EU] Facepunch 5: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Occupancy

Where does [EU] Facepunch 5 sit in the rankings?

Player hours over seven days put [EU] Facepunch 5 at #1,138, in the top 5% of all ranked servers.

How full does [EU] Facepunch 5 get?

Current headcount on [EU] Facepunch 5: 8 players, 350 slots available. Check: players over seven days. Average 7, peak 24. Check: 48-hour peak. 19:00 UTC, 12 players on average.

Operator and location

Where does [EU] Facepunch 5 sit?

The name of [EU] Facepunch 5 points to Europe, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 79.137.98.14:28020.

What Rust version is [EU] Facepunch 5 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 5. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on [EU] Facepunch 5 within range?

Reading: 221 server fps on average across the last 48 hours. It never dropped below 191. Peak entity count: 131,108. Buildings, deployables and all else included. Memory peak: 6,229 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is [EU] Facepunch 5, and is it online now?

Check: connection. [EU] Facepunch 5 is online at this moment. Reading: uptime. About 4 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is [EU] Facepunch 5 configured, and what rules are in force?

Reading the name gives no gather rate for [EU] Facepunch 5. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [EU] Facepunch 5?

Check: map. Procedural, size 4,500, seed 807405672, generated by the game on [EU] Facepunch 5. The map repeats when size and seed match. Open it on RustMaps from this page.

Join

How do you connect to [EU] Facepunch 5?

To join: start Rust, press F1 and type client.connect 79.137.98.14:28020. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players 350 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.