RUST METRICSFlight deck · live data
Data live Servers11,722 Players62,389 Populated3,280 Fresh wipes 3 h180 Scan5 min
‹ All servers79.137.98.117:28020
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch Premium 4

Online 79.137.98.117:28020 checked 13m ago

official monthly wipes vanillapremium
COM 1 · connect

Server instruments

last reading Thu 22:00 UTC
0 75 150 225 300 PAX 5 /300

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 217 SERVER FPS

Server fps

48 h low 197 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 149,308 ×1000

Entities

48 h range 145,798–151,829 · memory 5,029 MB
1239 ET SINCE RESTART 10:36

Uptime

10 h 36 min since its last restart, at the last reading
7-day average7peak 23
Rank#1,148top 5%
Last wipe28d agomonthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
Memory5,029MB48 h peak 13 players
REC 1

Players

AveragePeak
0510152001:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

wipe-day peak297players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC6d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC34d 18hFW

The first 48 hours of its last wipes

0100200300400+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 297, 3 hours in, with 32 in the queue.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW28d ago 297+32 queue – running 8

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on [EU] Facepunch Premium 4?

The busiest point of its recent wipes drew 297 players on average. 3 hours after the wipe the crowd peaked on the latest wipe, with 32 more in the queue.

When does [EU] Facepunch Premium 4 wipe?

Once a month [EU] Facepunch Premium 4 wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 28 days 6 hours ago the current world was made. Its tags carry a monthly wipe schedule.

Tag meanings

How should you read the tags on [EU] Facepunch Premium 4?

Check: tags. The game's server browser reads official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; ^q (Premium): Premium status is required to join; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it from [EU] Facepunch Premium 4. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who is in charge of [EU] Facepunch Premium 4?

Check: operator. [EU] Facepunch Premium 4 publishes a playrust.com hostname, and 124 other servers we track do too. Same operator, most likely.

Where does [EU] Facepunch Premium 4 appear in Rust Metrics lists and filters?

On Rust Metrics, [EU] Facepunch Premium 4 sits in these lists: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Tutorial on ^t and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly; Boxes: Official only.

Population

What position does [EU] Facepunch Premium 4 hold among Rust servers?

Player hours over seven days put [EU] Facepunch Premium 4 at #1,148, in the top 5% of all ranked servers.

How full does [EU] Facepunch Premium 4 get?

5 of 300 slots are filled on [EU] Facepunch Premium 4 right now. Seven-day check: 7 players on average. Peak reading: 23. Average at the busiest hour was 12 players, at 15:00 UTC over the last 48 hours.

Server

What location is [EU] Facepunch Premium 4 hosted in?

Check: location. No region tag comes from [EU] Facepunch Premium 4, but the name points to Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 79.137.98.117:28020.

What Rust version is [EU] Facepunch Premium 4 on?

Reading: [EU] Facepunch Premium 4, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

How does [EU] Facepunch Premium 4 perform?

Over the last 48 hours the average was 215 server fps; the floor was 197. Check: entities. The peak was 151,829, counting buildings, deployables and the rest of the world. Reading: 6,272 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is [EU] Facepunch Premium 4 up, and how often does it stay up?

Check: connection. [EU] Facepunch Premium 4 is online at this moment. Reading: uptime. About 10 hours ago it restarted, on its own count. Reading: 85% uptime over the last 7 full days. It was up 143 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is [EU] Facepunch Premium 4 configured, and what rules are in force?

Reading the name gives no gather rate for [EU] Facepunch Premium 4. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Rust's Official tab, inside the game, carries this server. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Premium status is required to join. VAC is on. That is Valve's anti-cheat.

Which map is live on [EU] Facepunch Premium 4?

From seed 69705055, the game generates the procedural map on [EU] Facepunch Premium 4. Its size is 4,500. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to [EU] Facepunch Premium 4?

To join: start Rust, press F1 and type client.connect 79.137.98.117:28020. Or press Launch Rust here and Steam opens the game and connects you. Premium status is required to join.

PLACARDS

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,^q,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp300
Max players 300 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Mods and access

^q
Premium Premium status is required to join.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.