RUST METRICSFlight deck · live data
Data live Servers11,873 Players91,534 Populated3,854 Fresh wipes 3 h380 Scan5 min
‹ All servers79.137.98.10:28020
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 9

Online 79.137.98.10:28020 checked 8m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 88 175 262 350 PAX 14 /350

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 213 SERVER FPS

Server fps

48 h low 95 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 157,156 ×1000

Entities

48 h range 155,812–162,019 · memory 4,190 MB
1239 ET SINCE RESTART 02:37

Uptime

2 h 37 min since its last restart, at the last reading
7-day average18peak 43
Rank#688top 3%
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Memory4,190MB48 h peak 35 players
REC 1

Players

AveragePeak
01020304016:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12505007501k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak71players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 3hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 3hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 71, 47 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 71 – running 5

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU] Facepunch 9 when wipe day comes?

The busiest point of its recent wipes drew 71 players on average. Peak crowd on the latest wipe: 47 hours in.

How often does [EU] Facepunch 9 wipe, and when?

The only wipe for [EU] Facepunch 9 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 21 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on [EU] Facepunch 9?

Tags published by [EU] Facepunch 9, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is plain Rust survival; mp350 (Max players): 350 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): New here? Facepunch's tutorial can be your start; sc2 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Who operates [EU] Facepunch 9?

Most likely the same operator runs them: [EU] Facepunch 9 publishes a playrust.com hostname, and so do 124 other servers we track.

Which lists and filters on Rust Metrics show [EU] Facepunch 9?

These Rust Metrics lists carry [EU] Facepunch 9: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Population

Where does [EU] Facepunch 9 sit in the rankings?

Player hours over seven days put [EU] Facepunch 9 at #688, in the top 3% of all ranked servers.

How full does [EU] Facepunch 9 get?

14 of 350 slots are filled on [EU] Facepunch 9 right now. Check: players over seven days. Average 18, peak 43. Check: 48-hour peak. 20:00 UTC, 31 players on average.

Server

Which location does [EU] Facepunch 9 run from?

Reading: location. Nothing in the tags, but the name of [EU] Facepunch 9 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 79.137.98.10:28020.

What Rust version is [EU] Facepunch 9 on?

Reading: [EU] Facepunch 9, Rust network protocol 2635 and build 168909, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How does [EU] Facepunch 9 perform?

Over the last 48 hours the average was 193 server fps; the floor was 95. Peak entity count: 162,019. Buildings, deployables and all else included. Check: memory. Peak use was 6,930 MB. Expect lag when fps falls and entities climb.

How reliable is [EU] Facepunch 9, and is it online now?

Check: connection. [EU] Facepunch 9 is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [EU] Facepunch 9?

No gather rate appears in the name: [EU] Facepunch 9. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. It appears under Official in the game's own server list. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU] Facepunch 9 on?

Check: map. Procedural, size 4,500, seed 1928463649, generated by the game on [EU] Facepunch 9. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto [EU] Facepunch 9?

To join: start Rust, press F1 and type client.connect 79.137.98.10:28020. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode The game mode is plain Rust survival.
mp350
Max players 350 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on New here? Facepunch's tutorial can be your start.

Other

sc2
Custom tag A plugin or the owner set this tag; Rust does not ship it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.