RUST METRICSFlight deck · live data
Data live Servers11,882 Players96,098 Populated4,089 Fresh wipes 3 h162 Scan5 min
‹ All servers79.137.98.10:28015
Online Full Queue Fresh wipe Wipe due No query

[EU] Facepunch 8

Online 79.137.98.10:28015 checked 12m ago

official monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 88 175 262 350 PAX 15 /350

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 227 SERVER FPS

Server fps

48 h low 170 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 133,972 ×1000

Entities

48 h range 133,773–139,846 · memory 4,692 MB
1239 ET SINCE RESTART 05:42

Uptime

5 h 42 min since its last restart, at the last reading
7-day average10peak 24
Rank#943top 4%
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory4,692MB48 h peak 23 players
REC 1

Players

AveragePeak
01020304019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak63players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 63, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:42 UTC FW26d ago 63 – running 7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [EU] Facepunch 8 when wipe day comes?

An average of 63 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours.

How often does [EU] Facepunch 8 wipe, and when?

The only wipe for [EU] Facepunch 8 is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 1 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

Which tags does [EU] Facepunch 8 carry, and what do they mean?

Tags published by [EU] Facepunch 8, read by the game's server browser: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, as standard Rust plays it; mp350 (Max players): The server holds 350 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; sc2 (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Who operates [EU] Facepunch 8?

The playrust.com hostname on [EU] Facepunch 8 also appears on 124 other servers we track, which points to one operator.

Which lists and filters on Rust Metrics show [EU] Facepunch 8?

On Rust Metrics, [EU] Facepunch 8 sits in these lists: Rust tutorial servers, EU Rust servers, checked, Tag: official. listed. and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.

Population

Where does [EU] Facepunch 8 sit in the rankings?

Ranking for [EU] Facepunch 8: #943 on seven-day player hours, top 4% of all ranked servers.

What player count does [EU] Facepunch 8 carry?

Current headcount on [EU] Facepunch 8: 15 players, 350 slots available. Check: players over seven days. Average 10, peak 24. Check: 48-hour peak. 17:00 UTC, 19 players on average.

Operator and location

What location is [EU] Facepunch 8 hosted in?

Reading: location. Nothing in the tags, but the name of [EU] Facepunch 8 points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 79.137.98.10:28015.

What Rust version is [EU] Facepunch 8 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [EU] Facepunch 8. To get in, your game needs the same protocol; Steam applies the update.

How does [EU] Facepunch 8 perform?

Reading: 211 server fps on average across the last 48 hours. It never dropped below 170. Reading: 139,846 entities at the highest. That covers buildings, deployables and everything else. Reading: 6,126 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [EU] Facepunch 8 up, and how often does it stay up?

[EU] Facepunch 8 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does [EU] Facepunch 8 enforce, and what are its settings?

Reading the name gives no gather rate for [EU] Facepunch 8. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The in-game Official tab of Rust lists it. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.

What map is [EU] Facepunch 8 on?

From seed 1376277816, the game generates the procedural map on [EU] Facepunch 8. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join [EU] Facepunch 8?

To join: start Rust, press F1 and type client.connect 79.137.98.10:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,^m,^v,^t,gmrust,cs168909,sc2,ts8

On Rust Metrics

official
Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand.

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp350
Max players The server holds 350 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Other

sc2
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.