[PvE] Emirald (RU) Test
Offline 78.17.12.121:53215 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 4/200
- 14/200
- 5/140
- 23/100
- 9/150
- 3/75
Quick answers
from the figures on this pageReset cycle
What wipe timing does [PvE] Emirald (RU) Test follow?
An estimate from the force wipe gives [PvE] Emirald (RU) Test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 2 days 17 hours ago. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does [PvE] Emirald (RU) Test carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from [PvE] Emirald (RU) Test. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [PvE] Emirald (RU) Test?
On Rust Metrics, [PvE] Emirald (RU) Test sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Population
Where does [PvE] Emirald (RU) Test sit in the rankings?
Player hours over seven days put [PvE] Emirald (RU) Test at #15,284, in the top 69% of all ranked servers.
What player count does [PvE] Emirald (RU) Test carry?
[PvE] Emirald (RU) Test is not responding; status offline, last seen 2 days 17 hours ago. A seven-day average of 0 players is the reading.
Server
What location is [PvE] Emirald (RU) Test hosted in?
The name of [PvE] Emirald (RU) Test points to Europe, though it publishes no region tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 78.17.12.121:53215.
What Rust version is [PvE] Emirald (RU) Test on?
Reading: [PvE] Emirald (RU) Test, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is [PvE] Emirald (RU) Test, and is it online now?
[PvE] Emirald (RU) Test reports offline. The last reading came 2 days 17 hours ago. Reading: 0% uptime over the last 2 full days. It was up 0 of 48 hours. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
How is [PvE] Emirald (RU) Test configured, and what rules are in force?
Reading the name gives no gather rate for [PvE] Emirald (RU) Test. No limit is set beyond the default. Groups take up to 8 players. pve, other players are not fought — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [PvE] Emirald (RU) Test?
Procedural map on [PvE] Emirald (RU) Test, made by the game's generator.
How to join
What do you do to join [PvE] Emirald (RU) Test?
To join: start Rust, press F1 and type client.connect 78.17.12.121:53215. Or press Launch Rust here and Steam opens the game and connects you.