RUST METRICSFlight deck · live data
Data live Servers11,700 Players38,590 Populated2,938 Fresh wipes 3 h91 Scan5 min
‹ All servers77.90.60.230:10000
Offline Full Queue Fresh wipe Wipe due No query

hostname

Offline EU 77.90.60.230:10000 checked 44d ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,078#2499 in EU
Last wipe47d agoweekly schedule
Next wipe1d 18hFri 30 Oct, 20:59 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Next wipe Friday 30 October, 20:59 UTC, in 1d 18h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does hostname follow?

An estimate from weekly: 7 days after its last wipe gives hostname's next wipe. On Friday 30 October at 20:59 UTC its next wipe is due. The world it runs now was made 47 days 5 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

How should you read the tags on hostname?

These are the tags hostname publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts50 (Group limit): Team cap: 50; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show hostname?

Rust Metrics lists featuring hostname: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Occupancy

What position does hostname hold among Rust servers?

Ranked by seven-day player hours, hostname sits at #15,078 and #2,499 in Europe, inside the top –.

How full does hostname get?

Status for hostname: offline. Last seen 44 days 17 hours ago.

Server details

Where does hostname sit?

Reading: location. The EU tag puts hostname in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.90.60.230:10000.

What Rust version is hostname on?

Version check: Rust network protocol 2633 and build 163794 on Windows, run by hostname. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on hostname, and is it online?

hostname reports offline. The last reading came 44 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.

Rules and settings

What rules does hostname enforce, and what are its settings?

Check: gather rate. The name hostname does not state one. The cap on groups is 50 players. The mode is battlefield. Note the following: high rates and kits for fast PvP. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

How to join

What do you do to join hostname?

To join: start Rust, press F1 and type client.connect 77.90.60.230:10000. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^w,^i,EU,gmrust,cs163794,ts50,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts50
Group limit Team cap: 50.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Check: wipe cycle. Every week.

Gameplay

^i
Battlefield Fast PvP served by kits and boosted rates.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.