hostname
Offline EU 77.90.60.230:10000 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Friday 30 October, 20:59 UTC, in 1d 18h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 2/100
- 38/100
- 25/50
- 5/200
- 0/150
- 5/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does hostname follow?
An estimate from weekly: 7 days after its last wipe gives hostname's next wipe. On Friday 30 October at 20:59 UTC its next wipe is due. The world it runs now was made 47 days 5 hours ago. The tags state a wipe schedule of one wipe a week.
Lists and filters
How should you read the tags on hostname?
These are the tags hostname publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts50 (Group limit): Team cap: 50; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Check: wipe cycle. Every week; ^i (Battlefield): Fast PvP served by kits and boosted rates; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show hostname?
Rust Metrics lists featuring hostname: EU Rust servers, checked, Modded Rust servers, checked live and Rust battlefield servers: check the readings. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Occupancy
What position does hostname hold among Rust servers?
Ranked by seven-day player hours, hostname sits at #15,078 and #2,499 in Europe, inside the top –.
How full does hostname get?
Status for hostname: offline. Last seen 44 days 17 hours ago.
Server details
Where does hostname sit?
Reading: location. The EU tag puts hostname in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.90.60.230:10000.
What Rust version is hostname on?
Version check: Rust network protocol 2633 and build 163794 on Windows, run by hostname. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on hostname, and is it online?
hostname reports offline. The last reading came 44 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
What rules does hostname enforce, and what are its settings?
Check: gather rate. The name hostname does not state one. The cap on groups is 50 players. The mode is battlefield. Note the following: high rates and kits for fast PvP. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
How to join
What do you do to join hostname?
To join: start Rust, press F1 and type client.connect 77.90.60.230:10000. Or press Launch Rust here and Steam opens the game and connects you.