[GER]Rustvillage|Testserver
Offline EU 77.8.186.168:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 50% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 5/200
- 7/200
- 6/140
- 1/150
- 19/100
- 5/75
Quick answers
from the figures on this pageWipe schedule
When does [GER]Rustvillage|Testserver wipe?
The estimate for [GER]Rustvillage|Testserver's next wipe comes from the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 55 days 9 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on [GER]Rustvillage|Testserver?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): Slots: 80; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): No fighting between players: the world itself is the hazard; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in from [GER]Rustvillage|Testserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does [GER]Rustvillage|Testserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [GER]Rustvillage|Testserver: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does [GER]Rustvillage|Testserver hold among Rust servers?
Ranked by seven-day player hours, [GER]Rustvillage|Testserver sits at #11,656 and #2,296 in Europe, inside the top 50%.
What is the population on [GER]Rustvillage|Testserver?
[GER]Rustvillage|Testserver is not responding; status offline, last seen 36 days 7 hours ago.
Operator and location
Which location does [GER]Rustvillage|Testserver run from?
Its EU tag places [GER]Rustvillage|Testserver in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 77.8.186.168:28015.
What Rust version is [GER]Rustvillage|Testserver on?
Rust network protocol 2633 and build 165217 on Linux is the build [GER]Rustvillage|Testserver runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is [GER]Rustvillage|Testserver, and is it online now?
[GER]Rustvillage|Testserver reports offline. The last reading came 36 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 22 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on [GER]Rustvillage|Testserver?
Check: gather rate. The name [GER]Rustvillage|Testserver does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on [GER]Rustvillage|Testserver?
From seed 1337, the game generates the procedural map on [GER]Rustvillage|Testserver. Its size is 4,800. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Rustvillage Procedural Map.
Join
How can you get onto [GER]Rustvillage|Testserver?
Check: join. Open Rust, press F1, then enter client.connect 77.8.186.168:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustvillage.de.
