[GER]Rustvillage|Testserver
Offline EU 77.8.112.14:28015 checked 40d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/200
- 26/200
- 20/140
- 16/150
- 35/100
- 8/75
Quick answers
from the figures on this pageWipe schedule
When does [GER]Rustvillage|Testserver wipe?
An estimate from the force wipe gives [GER]Rustvillage|Testserver's next wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. 55 days 5 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does [GER]Rustvillage|Testserver carry, and what do they mean?
Tags published by [GER]Rustvillage|Testserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp80 (Max players): 80 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): The server runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [GER]Rustvillage|Testserver appear in Rust Metrics lists and filters?
Rust Metrics lists featuring [GER]Rustvillage|Testserver: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does [GER]Rustvillage|Testserver hold among Rust servers?
Player hours over the last seven days put [GER]Rustvillage|Testserver at #14,437, #2,425 in Europe, in the top – of all ranked servers.
How full does [GER]Rustvillage|Testserver get?
Status for [GER]Rustvillage|Testserver: offline. Last seen 40 days 2 hours ago.
Server details
Where does [GER]Rustvillage|Testserver sit?
Its EU tag places [GER]Rustvillage|Testserver in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 77.8.112.14:28015.
What Rust version is [GER]Rustvillage|Testserver on?
Reading: [GER]Rustvillage|Testserver, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on [GER]Rustvillage|Testserver, and is it online?
Reading: offline. [GER]Rustvillage|Testserver last answered 40 days 2 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Map and rules
What rules does [GER]Rustvillage|Testserver enforce, and what are its settings?
Check: gather rate. The name [GER]Rustvillage|Testserver does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: other players are not fought. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [GER]Rustvillage|Testserver?
Size 4,800 and seed 1337: the game generates the procedural map on [GER]Rustvillage|Testserver from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Rustvillage Procedural Map.
Join
How can you get onto [GER]Rustvillage|Testserver?
To join: start Rust, press F1 and type client.connect 77.8.112.14:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://rustvillage.de.
