RUST METRICSFlight deck · live data
Data live Servers11,617 Players35,735 Populated2,880 Fresh wipes 3 h74 Scan5 min
‹ All servers77.66.179.119:28015
Online Full Queue Fresh wipe Wipe due No query

[RU] YOBA | rate x2 | kits | stacks | anti offline raid

Online EU 77.66.179.119:28015 checked 11m ago

2x biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 05:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 59 SERVER FPS

Server fps

48 h low 42 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 127,365 ×1000

Entities

48 h range 108,636–132,815 · memory 3,573 MB
1239 ET SINCE RESTART 02:00

Uptime

2 h 0 min since its last restart, at the last reading
7-day average1peak 4
Rank#4,025top 18% · #1469 in EU
Last wipe13d agobiweekly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory3,573MB48 h peak 3 players
REC 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 12hFW
  2. WPT 2Thu 12 Nov, 16:16 UTC14d 9h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 12hFW
  4. WPT 4Thu 10 Dec, 16:16 UTC42d 9h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 21 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 16:16 UTC13d ago 4 – running 1
Thu 1 Oct, 18:10 UTC FW27d ago 3 halved by day 3 13.9 days 0
Thu 17 Sep, 16:10 UTC41d ago 6 halved by day 3 14.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [RU] YOBA | rate x2 | kits | stacks | anti offline raid when wipe day comes?

At their busiest, its recent wipes drew 4 players on average. 21 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 3 it fell below half.

When does [RU] YOBA | rate x2 | kits | stacks | anti offline raid wipe?

every 4 weeks on Thursday at 16:16 UTC is how [RU] YOBA | rate x2 | kits | stacks | anti offline raid wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 14 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Tag meanings

How should you read the tags on [RU] YOBA | rate x2 | kits | stacks | anti offline raid?

These are the tags [RU] YOBA | rate x2 | kits | stacks | anti offline raid publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): The server holds 60 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Check: wipe cycle. Every two weeks; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [RU] YOBA | rate x2 | kits | stacks | anti offline raid?

On Rust Metrics, [RU] YOBA | rate x2 | kits | stacks | anti offline raid sits in these lists: 2x Rust servers, checked live, EU Rust servers, checked and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Population

Where does [RU] YOBA | rate x2 | kits | stacks | anti offline raid sit in the rankings?

Ranked by seven-day player hours, [RU] YOBA | rate x2 | kits | stacks | anti offline raid sits at #4,025 and #1,469 in Europe, inside the top 18%.

What player count does [RU] YOBA | rate x2 | kits | stacks | anti offline raid carry?

Current headcount on [RU] YOBA | rate x2 | kits | stacks | anti offline raid: 0 players, 60 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 2 players, at 13:00 UTC over the last 48 hours.

Server details

Where does [RU] YOBA | rate x2 | kits | stacks | anti offline raid sit?

Its EU tag places [RU] YOBA | rate x2 | kits | stacks | anti offline raid in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 77.66.179.119:28015.

What Rust version is [RU] YOBA | rate x2 | kits | stacks | anti offline raid on?

Rust network protocol 2635 and build 168909 on Linux is the build [RU] YOBA | rate x2 | kits | stacks | anti offline raid runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [RU] YOBA | rate x2 | kits | stacks | anti offline raid within range?

Over the last 48 hours the average was 60 server fps; the floor was 42. Reading: 132,815 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,867 MB. Expect lag when fps falls and entities climb.

Is [RU] YOBA | rate x2 | kits | stacks | anti offline raid up, and how often does it stay up?

Reading: online. [RU] YOBA | rate x2 | kits | stacks | anti offline raid answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on [RU] YOBA | rate x2 | kits | stacks | anti offline raid?

The name carries the rate: 2x gather on [RU] YOBA | rate x2 | kits | stacks | anti offline raid. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is [RU] YOBA | rate x2 | kits | stacks | anti offline raid on?

Check: map. Procedural, size 4,500, seed 641062915, generated by the game on [RU] YOBA | rate x2 | kits | stacks | anti offline raid. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

How to join

What do you do to join [RU] YOBA | rate x2 | kits | stacks | anti offline raid?

To join: start Rust, press F1 and type client.connect 77.66.179.119:28015. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://discord.com/invite/qQhCJt2Env.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players The server holds 60 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Check: wipe cycle. Every two weeks.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.