[GER]Rustvillage|Testserver
Offline EU 77.0.237.235:28015 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/200
- 34/200
- 30/140
- 32/150
- 35/100
- 39/75
Quick answers
from the figures on this pageWipe timing
How often does [GER]Rustvillage|Testserver wipe, and when?
The estimate for [GER]Rustvillage|Testserver's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does [GER]Rustvillage|Testserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp80 (Max players): Slots: 80; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Its browser listing: Europe from [GER]Rustvillage|Testserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [GER]Rustvillage|Testserver?
Rust Metrics lists featuring [GER]Rustvillage|Testserver: EU Rust servers, checked, Modded Rust servers, checked live and Rust PvE servers. Reading: server list filters. It comes up under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
Where does [GER]Rustvillage|Testserver sit in the rankings?
Top 53% of all ranked servers: [GER]Rustvillage|Testserver takes #11,602 on seven-day player hours and #2,288 in Europe.
How full does [GER]Rustvillage|Testserver get?
[GER]Rustvillage|Testserver is not responding; status offline, last seen 34 days 22 hours ago.
Operator and location
Which location does [GER]Rustvillage|Testserver run from?
Its EU tag places [GER]Rustvillage|Testserver in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 77.0.237.235:28015.
What Rust version is [GER]Rustvillage|Testserver on?
Version check: Rust network protocol 2633 and build 165217 on Linux, run by [GER]Rustvillage|Testserver. Matching protocol is required to join. Let Steam update your game.
How reliable is [GER]Rustvillage|Testserver, and is it online now?
Check: connection. [GER]Rustvillage|Testserver is offline at this moment. Last contact was 34 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.
Settings and map
How is [GER]Rustvillage|Testserver configured, and what rules are in force?
Check: gather rate. The name [GER]Rustvillage|Testserver does not state one. The group cap is 8 players, which is the default in the game. Mode check gives pve; no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.
Which map is live on [GER]Rustvillage|Testserver?
From seed 1337, the game generates the procedural map on [GER]Rustvillage|Testserver. Its size is 4,800. View it on RustMaps from this page: matching size and seed give an identical map. Map name, as listed: Rustvillage Procedural Map.
Join
How do you connect to [GER]Rustvillage|Testserver?
To join: start Rust, press F1 and type client.connect 77.0.237.235:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustvillage.de is where its website sits.
