RUST METRICSFlight deck · live data
Data live Servers11,594 Players33,825 Populated2,852 Fresh wipes 3 h65 Scan5 min
‹ All servers75.109.7.103:38017
Offline Full Queue Fresh wipe Wipe due No query

[US]-XESSIVEMINDS-2X

Offline 75.109.7.103:38017 checked 2h ago

2x moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe2h agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does [US]-XESSIVEMINDS-2X wipe?

Its rhythm cannot be told from the wipes of [US]-XESSIVEMINDS-2X on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 2 hours ago the current world was made.

Tag meanings

How should you read the tags on [US]-XESSIVEMINDS-2X?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon from [US]-XESSIVEMINDS-2X. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [US]-XESSIVEMINDS-2X appear in Rust Metrics lists and filters?

On Rust Metrics, [US]-XESSIVEMINDS-2X sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Player count

What position does [US]-XESSIVEMINDS-2X hold among Rust servers?

Player hours over seven days put [US]-XESSIVEMINDS-2X at #15,423, in the top 69% of all ranked servers.

How full does [US]-XESSIVEMINDS-2X get?

Reading for [US]-XESSIVEMINDS-2X: offline at this moment; last seen 2 hours ago. Check: player average. 0 over the last seven days.

Operator and location

What location is [US]-XESSIVEMINDS-2X hosted in?

Check: location. No region tag comes from [US]-XESSIVEMINDS-2X, but the name points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 75.109.7.103:38017.

What Rust version is [US]-XESSIVEMINDS-2X on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [US]-XESSIVEMINDS-2X. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is [US]-XESSIVEMINDS-2X, and is it online now?

Reading: offline. [US]-XESSIVEMINDS-2X last answered 2 hours ago. Check: first contact. Rust Metrics logged it on 28 October 2026.

Settings and map

How is [US]-XESSIVEMINDS-2X configured, and what rules are in force?

Gather rate check: 2x. That comes from the name [US]-XESSIVEMINDS-2X. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.

What map is [US]-XESSIVEMINDS-2X on?

Procedural map on [US]-XESSIVEMINDS-2X, made by the game's generator.

Join

How can you get onto [US]-XESSIVEMINDS-2X?

To join: start Rust, press F1 and type client.connect 75.109.7.103:38017. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.