RUST METRICSFlight deck · live data
Data live Servers11,806 Players70,052 Populated3,612 Fresh wipes 3 h182 Scan5 min
‹ All servers73.82.177.252:28015
Offline Full Queue Fresh wipe Wipe due No query

Chip's Test Server

Offline 73.82.177.252:28015 checked 17d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,307top 70%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep12 Oct14 Oct16 Oct18 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:28 UTC17d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Chip's Test Server?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.

How often does Chip's Test Server wipe, and when?

To tell the rhythm of Chip's Test Server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 17 days 15 hours ago the current world was made.

Lists and filters

Which tags does Chip's Test Server carry, and what do they mean?

Check: tags. The game's server browser reads gmprimitive (Game mode): Guns are out; bows, spears and melee are the weapons; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Chip's Test Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Chip's Test Server?

Rust Metrics lists featuring Chip's Test Server: Modded Rust servers, checked live and Primitive Rust servers: live readings. Reading: server list filters. It comes up under Type: Modded; Game mode: Primitive; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Chip's Test Server sit in the rankings?

Player hours over seven days put Chip's Test Server at #15,307, in the top 70% of all ranked servers.

What player count does Chip's Test Server carry?

Chip's Test Server is not responding; status offline, last seen 17 days 13 hours ago.

Operator and location

Where does Chip's Test Server sit?

No region tag on Chip's Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 73.82.177.252:28015.

What Rust version is Chip's Test Server on?

Rust network protocol 2634 and build 167398 on Linux is the build Chip's Test Server runs. To get in, your game needs the same protocol; Steam applies the update.

Is Chip's Test Server up, and how often does it stay up?

Chip's Test Server reports offline. The last reading came 17 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Rules and settings

How is Chip's Test Server configured, and what rules are in force?

Reading the name gives no gather rate for Chip's Test Server. The group cap is 8 players, which is the default in the game. Mode check gives primitive; guns are out; bows, spears and melee remain. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Chip's Test Server?

The game generates a procedural map for Chip's Test Server.

Connection

What do you do to join Chip's Test Server?

Press F1 in Rust and enter client.connect 73.82.177.252:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmprimitive,cs167398,ts8,^o^z

Game

gmprimitive
Game mode Guns are out; bows, spears and melee are the weapons.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.