Nuclear US - Vanilla | BiWeekly
Online NA 72.73.28.150:28030 checked 7m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 41 · below 20 is lag, below 10 is badEntities
48 h range 73,623–76,100 · memory 2,887 MBUptime
3 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 9hFW
- WPT 2Thu 12 Nov, 17:53 UTC14d 8h
- WPT 3Thu 3 Dec, 19:00 UTC35d 9hFW
- WPT 4Thu 10 Dec, 17:53 UTC42d 8h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 34 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 17:53 UTC13d ago | 5 | – | running | 0 |
| Thu 1 Oct, 17:56 UTC FW27d ago | 1 | halved by day 6 | 14 days | 0 |
| Thu 17 Sep, 17:55 UTC41d ago | 2 | held half | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 18/200
- 8/200
- 23/100
- 5/200
- 6/200
- 2/100
Quick answers
from the figures on this pageWipe schedule
What happens on Nuclear US - Vanilla | BiWeekly when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 34 hours. Above half that peak the crowd stayed until the next wipe in 50% of recent wipes. It fell below half by day 6 when it didn't.
When does Nuclear US - Vanilla | BiWeekly wipe?
The wipe rhythm of Nuclear US - Vanilla | BiWeekly is every 4 weeks on Thursday at 17:53 UTC. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 13 days 15 hours ago the current world was made. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
How should you read the tags on Nuclear US - Vanilla | BiWeekly?
Tags published by Nuclear US - Vanilla | BiWeekly, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^y (Carbon): Check: framework. Carbon; NA (North America): The server browser files it under North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Who operates Nuclear US - Vanilla | BiWeekly?
Check: operator. Nuclear US - Vanilla | BiWeekly publishes a nucleargaming.io hostname, and 3 other servers we track do too. Same operator, most likely.
Where does Nuclear US - Vanilla | BiWeekly appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Nuclear US - Vanilla | BiWeekly: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Occupancy
What position does Nuclear US - Vanilla | BiWeekly hold among Rust servers?
Ranked by seven-day player hours, Nuclear US - Vanilla | BiWeekly sits at #7,668 and #1,134 in North America, inside the top 34%.
How full does Nuclear US - Vanilla | BiWeekly get?
Current headcount on Nuclear US - Vanilla | BiWeekly: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 1 players, at 20:00 UTC over the last 48 hours.
Operator and location
Which location does Nuclear US - Vanilla | BiWeekly run from?
Its NA tag places Nuclear US - Vanilla | BiWeekly in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 72.73.28.150:28030.
What Rust version is Nuclear US - Vanilla | BiWeekly on?
Reading: Nuclear US - Vanilla | BiWeekly, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How does Nuclear US - Vanilla | BiWeekly perform?
Check: fps. Average 45 server fps over the last 48 hours, low of 41. Within range. Reading: 76,100 entities at the highest. That covers buildings, deployables and everything else. Reading: 3,439 MB of memory at the highest. Expect lag when fps falls and entities climb.
How reliable is Nuclear US - Vanilla | BiWeekly, and is it online now?
Nuclear US - Vanilla | BiWeekly reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 3 days 9 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Nuclear US - Vanilla | BiWeekly enforce, and what are its settings?
Reading the name gives no gather rate for Nuclear US - Vanilla | BiWeekly. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is Nuclear US - Vanilla | BiWeekly on?
Check: map. Procedural, size 3,500, seed 1337, generated by the game on Nuclear US - Vanilla | BiWeekly. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Nuclear Map Generation.
Connection
What do you do to join Nuclear US - Vanilla | BiWeekly?
Press F1 in Rust and enter client.connect 72.73.28.150:28030. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. You can find its website at https://nuclearrust.net.
