[SEA] | Rustraven.com | PVE Chill Monthly
Offline 72.60.198.48:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:30 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 126/200
- 46/100
- 36/100
- 51/100
- 34/100
- 20/88
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [SEA] | Rustraven.com | PVE Chill Monthly?
The busiest point of its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does [SEA] | Rustraven.com | PVE Chill Monthly wipe, and when?
The rhythm of [SEA] | Rustraven.com | PVE Chill Monthly's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 26 days 5 hours ago.
Tags
How should you read the tags on [SEA] | Rustraven.com | PVE Chill Monthly?
Tags published by [SEA] | Rustraven.com | PVE Chill Monthly, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show [SEA] | Rustraven.com | PVE Chill Monthly?
Rust Metrics lists featuring [SEA] | Rustraven.com | PVE Chill Monthly: Modded Rust servers, checked live and Rust PvE servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does [SEA] | Rustraven.com | PVE Chill Monthly sit in the rankings?
Player hours over seven days put [SEA] | Rustraven.com | PVE Chill Monthly at #15,432, in the top 69% of all ranked servers.
How full does [SEA] | Rustraven.com | PVE Chill Monthly get?
[SEA] | Rustraven.com | PVE Chill Monthly is not responding; status offline, last seen 5 days 18 hours ago. Check: player average. 0 over the last seven days.
Server details
Which location does [SEA] | Rustraven.com | PVE Chill Monthly run from?
The name of [SEA] | Rustraven.com | PVE Chill Monthly points to Asia, though it publishes no region tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 72.60.198.48:28015.
What Rust version is [SEA] | Rustraven.com | PVE Chill Monthly on?
Rust network protocol 2634 and build 167781 on Linux is the build [SEA] | Rustraven.com | PVE Chill Monthly runs. Matching protocol is required to join. Let Steam update your game.
Is [SEA] | Rustraven.com | PVE Chill Monthly up, and how often does it stay up?
Reading: offline. [SEA] | Rustraven.com | PVE Chill Monthly last answered 5 days 18 hours ago. Reading: 26% uptime over the last 7 full days. It was up 43 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
How is [SEA] | Rustraven.com | PVE Chill Monthly configured, and what rules are in force?
Check: gather rate. The name [SEA] | Rustraven.com | PVE Chill Monthly does not state one. The group cap is 8 players, which is the default in the game. The mode is pve. Note the following: fighting between players is off. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on [SEA] | Rustraven.com | PVE Chill Monthly?
Size 4,500 and seed 312553769: the game generates the procedural map on [SEA] | Rustraven.com | PVE Chill Monthly from them. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How do you connect to [SEA] | Rustraven.com | PVE Chill Monthly?
To join: start Rust, press F1 and type client.connect 72.60.198.48:28015. Or press Launch Rust here and Steam opens the game and connects you. https://rustraven.com is where its website sits.
