Map_Generator_1
Offline NA 71.7.226.232:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 11hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 11hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:46 UTC14d ago | 0 | – | running | 0 |
| Mon 12 Oct, 16:26 UTC15d ago | 1 | – | 1 days | 0 |
| Tue 29 Sep, 13:25 UTC28d ago | 1 | held half | 13.1 days | 1 |
| Tue 29 Sep, 00:17 UTC29d ago | 1 | – | 0.5 days | 0 |
| Mon 28 Sep, 18:05 UTC29d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 27/200
- 31/200
- 26/100
- 16/100
- 7/150
- 4/420
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Map_Generator_1?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
What wipe timing does Map_Generator_1 follow?
With the force wipe, once a month, Map_Generator_1 wipes. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 14 days 14 hours ago. A monthly wipe schedule is published in its tags.
Tags
How should you read the tags on Map_Generator_1?
Tags published by Map_Generator_1, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167584 (Build): Game build reading: 167584; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server built for roleplay; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon; NA (North America): Its browser listing: North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Map_Generator_1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Map_Generator_1: Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does Map_Generator_1 hold among Rust servers?
Ranked by seven-day player hours, Map_Generator_1 sits at #15,336 and #1,548 in North America, inside the top 71%.
How full does Map_Generator_1 get?
Status for Map_Generator_1: offline. Last seen 14 days 14 hours ago.
Operator and location
Where does Map_Generator_1 sit?
Map_Generator_1 gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 71.7.226.232:28015.
What Rust version is Map_Generator_1 on?
Rust network protocol 2634 and build 167584 on Linux is the build Map_Generator_1 runs. To get in, your game needs the same protocol; Steam applies the update.
Is Map_Generator_1 up, and how often does it stay up?
Reading: offline. Map_Generator_1 last answered 14 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 28 September 2026.
Rules and settings
What settings and rules apply on Map_Generator_1?
Check: gather rate. The name Map_Generator_1 does not state one. 8 players per group, the default value. The mode is roleplay. Note the following: roleplay rules, jobs and towns. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC off, Valve's system.
What map is Map_Generator_1 on?
Check: map. Procedural, generated by the game, on Map_Generator_1.
How to join
How can you get onto Map_Generator_1?
To join: start Rust, press F1 and type client.connect 71.7.226.232:28015. Or press Launch Rust here and Steam opens the game and connects you.