RUST METRICSFlight deck · live data
Data live Servers11,757 Players64,357 Populated3,442 Fresh wipes 3 h196 Scan5 min
‹ All servers71.120.188.159:28018
Online Full Queue Fresh wipe Wipe due No query

Rust Rampage DEV [US] [MODS] x100

Online NA 71.120.188.159:28018 checked 8m ago

100x monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 27 SERVER FPS

Server fps

48 h low 14 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 225,228 ×1000

Entities

48 h range 205,166–225,228 · memory 3,116 MB
1239 ET SINCE RESTART 03:56

Uptime

3 h 56 min since its last restart, at the last reading
7-day average0peak –
Rank#15,323top 69% · #1507 in NA
Last wipe24d agomonthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW
Memory3,116MBat the last reading
REC 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 7hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 7hFW

The first 48 hours of its last wipes

Sun 4 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 17:21 UTC24d ago 1 – running 0
Sat 3 Oct, 06:12 UTC26d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust Rampage DEV [US] [MODS] x100 when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

How often does Rust Rampage DEV [US] [MODS] x100 wipe, and when?

The only wipe for Rust Rampage DEV [US] [MODS] x100 is the force wipe, once a month. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 24 days 18 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Rust Rampage DEV [US] [MODS] x100?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): Its browser listing: North America from Rust Rampage DEV [US] [MODS] x100. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust Rampage DEV [US] [MODS] x100?

These Rust Metrics lists carry Rust Rampage DEV [US] [MODS] x100: Gather rate above 10x: server list, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.

Population

What position does Rust Rampage DEV [US] [MODS] x100 hold among Rust servers?

Ranked by seven-day player hours, Rust Rampage DEV [US] [MODS] x100 sits at #15,323 and #1,507 in North America, inside the top 69%.

How full does Rust Rampage DEV [US] [MODS] x100 get?

0 of 100 slots are filled on Rust Rampage DEV [US] [MODS] x100 right now. A seven-day average of 0 players is the reading.

Operator and location

What location is Rust Rampage DEV [US] [MODS] x100 hosted in?

Its NA tag places Rust Rampage DEV [US] [MODS] x100 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 71.120.188.159:28018.

What Rust version is Rust Rampage DEV [US] [MODS] x100 on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by Rust Rampage DEV [US] [MODS] x100. Check: protocol. To join, your game must match; Steam handles the update.

How does Rust Rampage DEV [US] [MODS] x100 perform?

Check: fps. Average 28 server fps over the last 48 hours, low of 14. Within range. Check: entities. The peak was 225,228, counting buildings, deployables and the rest of the world. Reading: 5,926 MB of memory at the highest. Expect lag when fps falls and entities climb.

What is the uptime on Rust Rampage DEV [US] [MODS] x100, and is it online?

Rust Rampage DEV [US] [MODS] x100 reports online. Status: normal. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 162 of 168 hours, or 96%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Rust Rampage DEV [US] [MODS] x100 configured, and what rules are in force?

The name carries the rate: 100x gather on Rust Rampage DEV [US] [MODS] x100. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

Which map is live on Rust Rampage DEV [US] [MODS] x100?

Size 4,000 and seed 1337: the game generates the procedural map on Rust Rampage DEV [US] [MODS] x100 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Its map carries the name Custom Map.

Join

How can you get onto Rust Rampage DEV [US] [MODS] x100?

Check: join. Open Rust, press F1, then enter client.connect 71.120.188.159:28018. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.