RUST METRICSFlight deck · live data
Data live Servers11,847 Players92,510 Populated3,855 Fresh wipes 3 h385 Scan5 min
‹ All servers70.173.255.80:27000
Online Full Queue Fresh wipe Wipe due No query

4sgWills1Grid |1000x | Basements | Random Items

Online 70.173.255.80:27000 checked 8m ago

1000x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 14:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 133 SERVER FPS

Server fps

48 h low 9 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 142,902 ×1000

Entities

48 h range 113,184–143,384 · memory 3,891 MB
1239 ET SINCE RESTART 13:58

Uptime

13 h 58 min since its last restart, at the last reading
7-day average0peak 1
Rank#9,862top 44%
Last wipe8d agono schedule published
Next wipe–too few wipes seen yet
Memory3,891MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 7

The first 48 hours of its last wipes

Wed 21 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 01:37 UTC8d ago 1 – running 1
Thu 1 Oct, 18:10 UTC FW27d ago 1 halved by day 7 19.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on 4sgWills1Grid |1000x | Basements | Random Items when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 7 when it didn't.

How often does 4sgWills1Grid |1000x | Basements | Random Items wipe, and when?

Its rhythm cannot be told from the wipes of 4sgWills1Grid |1000x | Basements | Random Items on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 8 days 13 hours ago the current world was made.

Tag meanings

Which tags does 4sgWills1Grid |1000x | Basements | Random Items carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game; rustmaps (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from 4sgWills1Grid |1000x | Basements | Random Items. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show 4sgWills1Grid |1000x | Basements | Random Items?

On Rust Metrics, 4sgWills1Grid |1000x | Basements | Random Items sits in these lists: Gather rate above 10x: server list and Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Population

Where does 4sgWills1Grid |1000x | Basements | Random Items sit in the rankings?

Ranking for 4sgWills1Grid |1000x | Basements | Random Items: #9,862 on seven-day player hours, top 44% of all ranked servers.

What player count does 4sgWills1Grid |1000x | Basements | Random Items carry?

0 of 100 slots are filled on 4sgWills1Grid |1000x | Basements | Random Items right now. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 17:00 UTC over the last 48 hours.

Server details

What location is 4sgWills1Grid |1000x | Basements | Random Items hosted in?

Reading: location. 4sgWills1Grid |1000x | Basements | Random Items gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 70.173.255.80:27000.

What Rust version is 4sgWills1Grid |1000x | Basements | Random Items on?

Reading: 4sgWills1Grid |1000x | Basements | Random Items, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does 4sgWills1Grid |1000x | Basements | Random Items perform?

Over the last 48 hours the average was 180 server fps; the floor was 9. Check: entities. The peak was 143,384, counting buildings, deployables and the rest of the world. Reading: 5,044 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is 4sgWills1Grid |1000x | Basements | Random Items up, and how often does it stay up?

Reading: online. 4sgWills1Grid |1000x | Basements | Random Items answers right now. Check: restart. The uptime it reports puts the last restart about 13 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is 4sgWills1Grid |1000x | Basements | Random Items configured, and what rules are in force?

The name carries the rate: 1000x gather on 4sgWills1Grid |1000x | Basements | Random Items. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on 4sgWills1Grid |1000x | Basements | Random Items?

Check: map. A custom one of size 5,000, run by 4sgWills1Grid |1000x | Basements | Random Items. The published file can be downloaded from this page.

Join

How do you connect to 4sgWills1Grid |1000x | Basements | Random Items?

To join: start Rust, press F1 and type client.connect 70.173.255.80:27000. Or press Launch Rust here and Steam opens the game and connects you. https://4socialgaming.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players Slots: 100.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Other

rustmaps
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.