RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers64.20.48.139:28080
Online Full Queue Fresh wipe Wipe due No query

The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES

Online 64.20.48.139:28080 checked 11m ago

1000x moddedoxide
COM 1 · connect

Server instruments

last reading Thu 02:00 UTC
0 12 25 38 50 PAX 2 /50

Players now

4% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 125 SERVER FPS

Server fps

48 h low 87 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 138,754 ×1000

Entities

48 h range 93,356–138,754 · memory 4,374 MB
1239 ET SINCE RESTART 18:00

Uptime

18 h 0 min since its last restart, at the last reading
7-day average2peak 8
Rank#2,018top 9%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Memory4,374MB48 h peak 6 players
REC 1

Players

AveragePeak
0246804:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak8players, last three wipes
crowd held50%else halves by day 4

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 26 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 45 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 20:43 UTC13d ago 8 – running 1
Thu 1 Oct, 18:05 UTC FW27d ago 9 halved by day 4 14.1 days 3
Sat 26 Sep, 00:25 UTC33d ago 6 held half 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES when wipe day comes?

At their busiest, its recent wipes drew 8 players on average. 45 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. When it didn't hold, by day 4 it fell below half.

What wipe timing does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES follow?

There is no next wipe to predict: The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 13 days 7 hours ago the current world was made.

Tags

How should you read the tags on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

These are the tags The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES appear in Rust Metrics lists and filters?

These Rust Metrics lists carry The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES: Gather rate above 10x: server list and Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Player count

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES sit in the rankings?

Player hours over seven days put The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES at #2,018, in the top 9% of all ranked servers.

How full does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES get?

2 of 50 slots are filled on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES right now. Seven-day check: 2 players on average. Peak reading: 8. Average at the busiest hour was 4 players, at 22:00 UTC over the last 48 hours.

Operator and location

Where does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES sit?

No region comes from The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 64.20.48.139:28080.

What Rust version is The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES on?

Version check: Rust network protocol 2635 and build 167781 on Windows, run by The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Check: fps. Average 118 server fps over the last 48 hours, low of 87. Within range. Reading: 138,754 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,374 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES, and is it online?

Reading: online. The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES answers right now. Check: restart. The uptime it reports puts the last restart about 18 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES enforce, and what are its settings?

The name carries the rate: 1000x gather on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Size 3,247 and seed 58246: the game generates the procedural map on The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto The Darkest Valley | 1000X | BI-WEEKLY| NO VIP | RAIDABLE BASES?

Check: join. Open Rust, press F1, then enter client.connect 64.20.48.139:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/3n9ZCEjkYq.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.