US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2
Online 69.41.184.19:25606 checked 11m ago
Server instruments
last reading Thu 10:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 183 · below 20 is lag, below 10 is badEntities
48 h range 45,357–47,705 · memory 1,644 MBUptime
1 days 5 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 96/150
- 58/200
- 18/200
- 2/150
- 3/200
- 41/150
Quick answers
from the figures on this pageWipe timing
How often does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 wipe, and when?
The rhythm of US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 14 days 19 hours ago.
Tags
How should you read the tags on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Tags published by US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 appear in Rust Metrics lists and filters?
On Rust Metrics, US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 sits in these lists: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Player count
What position does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 hold among Rust servers?
Ranking for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: #15,323 on seven-day player hours, top 69% of all ranked servers.
How full does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 get?
Current headcount on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2: 0 players, 200 slots available. A seven-day average of 0 players is the reading.
Server
Where does US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 sit?
Check: location. No region tag comes from US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, but the name points to North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 69.41.184.19:25606.
What Rust version is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 on?
Rust network protocol 2635 and build 167781 on Linux is the build US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Reading: 224 server fps on average across the last 48 hours. It never dropped below 183. Peak entity count: 47,705. Buildings, deployables and all else included. Check: memory. Peak use was 1,708 MB. Expect lag when fps falls and entities climb.
How reliable is US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2, and is it online now?
US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 29 hours ago. Reading: 67% uptime over the last 7 full days. It was up 113 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.
Map and rules
What settings and rules apply on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Gather rate check: 2x. That comes from the name US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Size 3,000 and seed 1: the game generates the procedural map on US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto US Eternal Rust 2x |Solo/Duo/Trio/Quad| Vanilla+ | Lootx2?
Check: join. Open Rust, press F1, then enter client.connect 69.41.184.19:25606. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.