AfterShock | US | Builder | Creative Sandbox | New |
Online NA 69.30.244.178:4585 checked 10m ago
Server instruments
last reading Wed 01:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 59 · below 20 is lag, below 10 is badEntities
48 h range 95,480–102,093 · memory 2,752 MBUptime
17 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 08:11 UTC25d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 174/999
- 29/150
- 13/200
- 5/125
- 1/100
- 3/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on AfterShock | US | Builder | Creative Sandbox | New |?
The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 17 hours.
How often does AfterShock | US | Builder | Creative Sandbox | New | wipe, and when?
The rhythm of AfterShock | US | Builder | Creative Sandbox | New |'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 25 days 18 hours ago the current world was made.
Tag meanings
Which tags does AfterShock | US | Builder | Creative Sandbox | New | carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp120 (Max players): 120 slots in total; ts16 (Group limit): Teams are capped at 16; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^c (Creative): Check: mode. Creative, where you build what you like and gather nothing; ^k (Build server): Design bases and practise building; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here; NA (North America): Its browser listing: North America from AfterShock | US | Builder | Creative Sandbox | New |. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does AfterShock | US | Builder | Creative Sandbox | New | appear in Rust Metrics lists and filters?
On Rust Metrics, AfterShock | US | Builder | Creative Sandbox | New | sits in these lists: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does AfterShock | US | Builder | Creative Sandbox | New | sit in the rankings?
Player hours over the last seven days put AfterShock | US | Builder | Creative Sandbox | New | at #11,358, #1,344 in North America, in the top 51% of all ranked servers.
What player count does AfterShock | US | Builder | Creative Sandbox | New | carry?
Current headcount on AfterShock | US | Builder | Creative Sandbox | New |: 0 players, 120 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 0 players, at 06:00 UTC over the last 48 hours.
Operator and location
Which location does AfterShock | US | Builder | Creative Sandbox | New | run from?
Its NA tag places AfterShock | US | Builder | Creative Sandbox | New | in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 69.30.244.178:4585.
What Rust version is AfterShock | US | Builder | Creative Sandbox | New | on?
Rust network protocol 2635 and build 168909 on Linux is the build AfterShock | US | Builder | Creative Sandbox | New | runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on AfterShock | US | Builder | Creative Sandbox | New | within range?
Reading: 60 server fps on average across the last 48 hours. It never dropped below 59. Peak entity count: 102,093. Buildings, deployables and all else included. Reading: 3,194 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is AfterShock | US | Builder | Creative Sandbox | New |, and is it online now?
AfterShock | US | Builder | Creative Sandbox | New | reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is AfterShock | US | Builder | Creative Sandbox | New | configured, and what rules are in force?
Check: gather rate. The name AfterShock | US | Builder | Creative Sandbox | New | does not state one. Group size, maximum: 16 players. Mode check gives build & creative; a build sandbox with no gathering. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on AfterShock | US | Builder | Creative Sandbox | New |?
From seed 1337, the game generates the procedural map on AfterShock | US | Builder | Creative Sandbox | New |. Its size is 6,000. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.
How to join
What do you do to join AfterShock | US | Builder | Creative Sandbox | New |?
Press F1 in Rust and enter client.connect 69.30.244.178:4585. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://aftershockrust.com/ is where its website sits.
