[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline EU 69.10.50.2:28080 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 23hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 23hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 45/200
- 34/200
- 30/140
- 32/150
- 35/100
- 39/75
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 2 hours in.
What wipe timing does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | follow?
Once a month [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 34 days 1 hours ago the current world was made. A monthly wipe schedule is published in its tags.
Lists and filters
Which tags does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry, and what do they mean?
These are the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^r (Roleplay): A server built for roleplay; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; EU (Europe): The server browser files it under Europe. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
These Rust Metrics lists carry [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: EU Rust servers, checked, Modded Rust servers, checked live, Rust PvE servers, Rust roleplay servers and Rust servers: zombie readings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | hold among Rust servers?
Ranked by seven-day player hours, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | sits at #15,761 and #2,524 in Europe, inside the top 70%.
What player count does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | carry?
Reading for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |: offline at this moment; last seen 33 days 22 hours ago.
Server details
Which location does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run from?
Reading: location. The EU tag puts [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 69.10.50.2:28080.
What Rust version is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | on?
Reading: [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
How reliable is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |, and is it online now?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | reports offline. The last reading came 33 days 22 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 24 September 2026.
Map and rules
What rules does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | enforce, and what are its settings?
Check: gather rate. The name [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | does not state one. The group cap is 8 players, which is the default in the game. roleplay, roleplay rules, jobs and towns — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Size 4,154 and seed 481981: the game generates the procedural map on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
What do you do to join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Press F1 in Rust and enter client.connect 69.10.50.2:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
