RUST METRICSFlight deck · live data
Data live Servers11,691 Players35,842 Populated2,916 Fresh wipes 3 h97 Scan5 min
‹ All servers66.51.99.84:28030
Online Full Queue Fresh wipe Wipe due No query

[NA] Redline 2x Vanilla+ | Shared BPs |

Online NA 66.51.99.84:28030 checked 6m ago

2x weekly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Thu 01:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,776 ×1000

Entities

48 h range 50,608–71,145 · memory 1,638 MB
1239 ET SINCE RESTART 00:59

Uptime

0 h 59 min since its last restart, at the last reading
7-day average0peak 1
Rank#15,195top 68% · #1498 in NA
Last wipe27d agoweekly schedule
Next wipe20hFri 30 Oct, 00:04 UTC
Memory1,638MBat the last reading
REC 1

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

REC 2

Server performance

0246804:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:04 UTC, in 20h. Its weekly schedule tag · low confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. WPT 1Fri 30 Oct, 00:04 UTC20h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 15hFW
  3. WPT 3Fri 6 Nov, 00:04 UTC7d 20h
  4. WPT 4Fri 13 Nov, 00:04 UTC14d 20h
  5. WPT 5Fri 20 Nov, 00:04 UTC21d 20h
  6. WPT 6Fri 27 Nov, 00:04 UTC28d 20h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 15hFW
  8. WPT 8Fri 4 Dec, 00:04 UTC35d 20h

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [NA] Redline 2x Vanilla+ | Shared BPs |?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in.

When does [NA] Redline 2x Vanilla+ | Shared BPs | wipe?

Its tag guides the prediction: too few of [NA] Redline 2x Vanilla+ | Shared BPs |'s wipes are on record to confirm its schedule. Friday 30 October at 00:04 UTC is when its next wipe is due. The world in play was created 27 days 3 hours ago. The tags state a wipe schedule of one wipe a week.

Tags

How should you read the tags on [NA] Redline 2x Vanilla+ | Shared BPs |?

These are the tags [NA] Redline 2x Vanilla+ | Shared BPs | publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [NA] Redline 2x Vanilla+ | Shared BPs | appear in Rust Metrics lists and filters?

Rust Metrics lists featuring [NA] Redline 2x Vanilla+ | Shared BPs |: 2x Rust servers, checked live, Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Occupancy

Where does [NA] Redline 2x Vanilla+ | Shared BPs | sit in the rankings?

Player hours over the last seven days put [NA] Redline 2x Vanilla+ | Shared BPs | at #15,195, #1,498 in North America, in the top 68% of all ranked servers.

What is the population on [NA] Redline 2x Vanilla+ | Shared BPs |?

0 of 50 slots are filled on [NA] Redline 2x Vanilla+ | Shared BPs | right now. Seven-day check: 0 players on average. Peak reading: 1.

Server

Which location does [NA] Redline 2x Vanilla+ | Shared BPs | run from?

[NA] Redline 2x Vanilla+ | Shared BPs | gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 66.51.99.84:28030.

What Rust version is [NA] Redline 2x Vanilla+ | Shared BPs | on?

Reading: [NA] Redline 2x Vanilla+ | Shared BPs |, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

Is performance on [NA] Redline 2x Vanilla+ | Shared BPs | within range?

Over the last 48 hours the average was 5 server fps; the floor was 5. Check: entities. The peak was 71,145, counting buildings, deployables and the rest of the world. Reading: 2,332 MB of memory at the highest. Expect lag when fps falls and entities climb.

How reliable is [NA] Redline 2x Vanilla+ | Shared BPs |, and is it online now?

[NA] Redline 2x Vanilla+ | Shared BPs | reports online. Status: normal. By its reported uptime, the last restart was roughly 59 minutes ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does [NA] Redline 2x Vanilla+ | Shared BPs | enforce, and what are its settings?

Gather rate check: 2x. That comes from the name [NA] Redline 2x Vanilla+ | Shared BPs |. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on [NA] Redline 2x Vanilla+ | Shared BPs |?

Check: map. Procedural, size 4,096, seed 1337, generated by the game on [NA] Redline 2x Vanilla+ | Shared BPs |. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Join

How do you connect to [NA] Redline 2x Vanilla+ | Shared BPs |?

Press F1 in Rust and enter client.connect 66.51.99.84:28030. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/YwGPvJyttX is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America North America is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.