RUST METRICSFlight deck · live data
Data live Servers11,652 Players32,618 Populated2,799 Fresh wipes 3 h77 Scan5 min
‹ All servers66.51.99.73:28050
Online Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Online NA 66.51.99.73:28050 checked 10m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 03:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 6 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 110,442 ×1000

Entities

48 h range 108,559–111,125 · memory 3,166 MB
1239 ET SINCE RESTART 6D 14H

Uptime

6 days 14 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69% · #1513 in NA
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory3,166MBat the last reading
REC 1

Players

AveragePeak
0123405:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

0246805:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Mon 5 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 17:49 UTC23d ago 1 – running 1
Fri 2 Oct, 22:15 UTC26d ago 1 halved by day 1 2.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on My Untitled Rust Server?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell below half by day 1 when it didn't.

When does My Untitled Rust Server wipe?

The rhythm of My Untitled Rust Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 23 days 10 hours ago.

Tag meanings

How should you read the tags on My Untitled Rust Server?

These are the tags My Untitled Rust Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

On Rust Metrics, My Untitled Rust Server sits in these lists: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does My Untitled Rust Server sit in the rankings?

Player hours over the last seven days put My Untitled Rust Server at #15,349, #1,513 in North America, in the top 69% of all ranked servers.

What player count does My Untitled Rust Server carry?

Current headcount on My Untitled Rust Server: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Operator and location

What location is My Untitled Rust Server hosted in?

My Untitled Rust Server gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 66.51.99.73:28050.

What Rust version is My Untitled Rust Server on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by My Untitled Rust Server. To get in, your game needs the same protocol; Steam applies the update.

How does My Untitled Rust Server perform?

Check: fps. Average 5 server fps over the last 48 hours, low of 5. Within range. Check: entities. The peak was 111,125, counting buildings, deployables and the rest of the world. Memory peak: 3,393 MB. Expect lag when fps falls and entities climb.

What is the uptime on My Untitled Rust Server, and is it online?

My Untitled Rust Server reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 14 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Map and rules

How is My Untitled Rust Server configured, and what rules are in force?

No gather rate appears in the name: My Untitled Rust Server. 8 players per group, the default value. The mode is build & creative. Note the following: no gathering; sandbox building instead. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is My Untitled Rust Server on?

From seed 1337, the game generates the procedural map on My Untitled Rust Server. Its size is 4,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

How to join

How do you connect to My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.73:28050. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^c,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.