RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h69 Scan5 min
‹ All servers66.51.99.70:28075
Online Full Queue Fresh wipe Wipe due No query

MAD Island ~ [Offline Protection | Raidable Bases | Convoy]

Online NA 66.51.99.70:28075 checked 1h ago

monthly wipes moddedoxidepremium
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 141,135 ×1000

Entities

48 h range 125,616–149,020 · memory 3,625 MB
1239 ET SINCE RESTART 03:46

Uptime

3 h 46 min since its last restart, at the last reading
7-day average0peak 4
Rank#4,600top 21% · #787 in NA
Last wipe27d agomonthly schedule
Next wipe8d 0hThu 5 Nov, 19:00 UTC FW
Memory3,625MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW27d ago 8 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

An average of 8 players came at the busiest on its recent wipes. 30 hours after the wipe, the crowd peaked on the latest wipe.

How often does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] wipe, and when?

The only wipe for MAD Island ~ [Offline Protection | Raidable Bases | Convoy] is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 27 days ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^q (Premium): Premium status is required to join; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): Its browser listing: North America from MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

These Rust Metrics lists carry MAD Island ~ [Offline Protection | Raidable Bases | Convoy]: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] sit in the rankings?

Ranked by seven-day player hours, MAD Island ~ [Offline Protection | Raidable Bases | Convoy] sits at #4,600 and #787 in North America, inside the top 21%.

What player count does MAD Island ~ [Offline Protection | Raidable Bases | Convoy] carry?

0 of 50 slots are filled on MAD Island ~ [Offline Protection | Raidable Bases | Convoy] right now. Seven-day check: 0 players on average. Peak reading: 4. The last 48 hours peaked at 22:00 UTC, averaging 1 players at that hour.

Server details

What location is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] hosted in?

Its NA tag places MAD Island ~ [Offline Protection | Raidable Bases | Convoy] in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 66.51.99.70:28075.

What Rust version is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

Reading: 11 server fps on average across the last 48 hours. It never dropped below 5. Peak entity count: 149,020. Buildings, deployables and all else included. Check: memory. Peak use was 4,303 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is MAD Island ~ [Offline Protection | Raidable Bases | Convoy], and is it online now?

Check: connection. MAD Island ~ [Offline Protection | Raidable Bases | Convoy] is online at this moment. Reading: uptime. About 3 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 1 October 2026.

Map and rules

What settings and rules apply on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

No gather rate appears in the name: MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Premium status is required to join. Check: anti-cheat. VAC, Valve's system, is on.

What map is MAD Island ~ [Offline Protection | Raidable Bases | Convoy] on?

Check: map. Procedural, size 4,250, seed 152802992, generated by the game on MAD Island ~ [Offline Protection | Raidable Bases | Convoy]. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How can you get onto MAD Island ~ [Offline Protection | Raidable Bases | Convoy]?

Press F1 in Rust and enter client.connect 66.51.99.70:28075. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Premium status is required to join. https://discord.com/invite/4CwkDkymsq is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,^q,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Mods and access

^q
Premium Premium status is required to join.
^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.