US | Ducks PVE Modded Server
Online NA 66.51.99.66:28055 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
8% full 7-day avg7-day peakServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 98,688–116,369 · memory 3,507 MBUptime
6 h 3 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 32% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC8d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC36d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:02 UTC FW27d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/200
- 32/200
- 23/100
- 32/100
- 15/150
- 5/420
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on US | Ducks PVE Modded Server?
The busiest point of its recent wipes drew 3 players on average. 5 hours after the wipe, the crowd peaked on the latest wipe.
How often does US | Ducks PVE Modded Server wipe, and when?
The only wipe for US | Ducks PVE Modded Server is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 27 days ago. Its tags carry a monthly wipe schedule.
Tag meanings
Which tags does US | Ducks PVE Modded Server carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp25 (Max players): The server holds 25 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): North America is the browser category it sits in from US | Ducks PVE Modded Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show US | Ducks PVE Modded Server?
Rust Metrics lists featuring US | Ducks PVE Modded Server: Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player count
What position does US | Ducks PVE Modded Server hold among Rust servers?
Ranked by seven-day player hours, US | Ducks PVE Modded Server sits at #3,581 and #590 in North America, inside the top 16%.
What is the population on US | Ducks PVE Modded Server?
Current headcount on US | Ducks PVE Modded Server: 2 players, 25 slots available. Seven-day check: 1 players on average. Peak reading: 4. Average at the busiest hour was 3 players, at 16:00 UTC over the last 48 hours.
Server
What location is US | Ducks PVE Modded Server hosted in?
US | Ducks PVE Modded Server gives North America as its location, with the NA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.99.66:28055.
What Rust version is US | Ducks PVE Modded Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by US | Ducks PVE Modded Server. To get in, your game needs the same protocol; Steam applies the update.
How does US | Ducks PVE Modded Server perform?
Over the last 48 hours the average was 47 server fps; the floor was 10. Check: entities. The peak was 116,369, counting buildings, deployables and the rest of the world. Reading: 4,145 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
How reliable is US | Ducks PVE Modded Server, and is it online now?
Check: connection. US | Ducks PVE Modded Server is online at this moment. By its reported uptime, the last restart was roughly 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does US | Ducks PVE Modded Server enforce, and what are its settings?
No gather rate appears in the name: US | Ducks PVE Modded Server. 8 players per group, the default value. Mode check gives pve; no combat against other players. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
What map is US | Ducks PVE Modded Server on?
From seed 1337, the game generates the procedural map on US | Ducks PVE Modded Server. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Connection
How can you get onto US | Ducks PVE Modded Server?
Press F1 in Rust and enter client.connect 66.51.99.66:28055. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/7sctTtNb8N is where its website sits.
