RUST METRICSFlight deck · live data
Data live Servers11,802 Players77,039 Populated3,777 Fresh wipes 3 h111 Scan5 min
‹ All servers66.51.99.4:30111
Online Full Queue Fresh wipe Wipe due No query

[US]HighMiles|2x|ZOMBIES|PVP ZONES

Online NA 66.51.99.4:30111 checked 6m ago

2x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 30 SERVER FPS

Server fps

48 h low 30 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 64,640 ×1000

Entities

48 h range 60,596–65,613 · memory 3,392 MB
1239 ET SINCE RESTART 09:38

Uptime

9 h 38 min since its last restart, at the last reading
7-day average1peak 4
Rank#3,884top 18% · #645 in NA
Last wipe5d agomonthly schedule
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW
Memory3,392MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5221:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

01020304021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 20:17 UTC5d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on [US]HighMiles|2x|ZOMBIES|PVP ZONES when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 17 hours in.

When does [US]HighMiles|2x|ZOMBIES|PVP ZONES wipe?

The only wipe for [US]HighMiles|2x|ZOMBIES|PVP ZONES is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 5 days ago. The tags state a wipe schedule of one wipe a month.

Tags

Which tags does [US]HighMiles|2x|ZOMBIES|PVP ZONES carry, and what do they mean?

Tags published by [US]HighMiles|2x|ZOMBIES|PVP ZONES, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [US]HighMiles|2x|ZOMBIES|PVP ZONES?

These Rust Metrics lists carry [US]HighMiles|2x|ZOMBIES|PVP ZONES: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Population

What position does [US]HighMiles|2x|ZOMBIES|PVP ZONES hold among Rust servers?

Player hours over the last seven days put [US]HighMiles|2x|ZOMBIES|PVP ZONES at #3,884, #645 in North America, in the top 18% of all ranked servers.

What is the population on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Current headcount on [US]HighMiles|2x|ZOMBIES|PVP ZONES: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 2 players, at 00:00 UTC over the last 48 hours.

Server

Where does [US]HighMiles|2x|ZOMBIES|PVP ZONES sit?

Reading: location. The NA tag puts [US]HighMiles|2x|ZOMBIES|PVP ZONES in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.4:30111.

What Rust version is [US]HighMiles|2x|ZOMBIES|PVP ZONES on?

Reading: [US]HighMiles|2x|ZOMBIES|PVP ZONES, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [US]HighMiles|2x|ZOMBIES|PVP ZONES within range?

Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 65,613, counting buildings, deployables and the rest of the world. Reading: 4,719 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [US]HighMiles|2x|ZOMBIES|PVP ZONES up, and how often does it stay up?

Check: connection. [US]HighMiles|2x|ZOMBIES|PVP ZONES is online at this moment. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.

Rules and settings

How is [US]HighMiles|2x|ZOMBIES|PVP ZONES configured, and what rules are in force?

Gather rate check: 2x. That comes from the name [US]HighMiles|2x|ZOMBIES|PVP ZONES. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Size 3,500 and seed 1337: the game generates the procedural map on [US]HighMiles|2x|ZOMBIES|PVP ZONES from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.

How to join

How do you connect to [US]HighMiles|2x|ZOMBIES|PVP ZONES?

Press F1 in Rust and enter client.connect 66.51.99.4:30111. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://highs-pve-server.paynow.store/ is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.