[US]HighMiles|2x|ZOMBIES|PVP ZONES
Online NA 66.51.99.4:30111 checked 6m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 30 · below 20 is lag, below 10 is badEntities
48 h range 60,596–65,613 · memory 3,392 MBUptime
9 h 38 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 22hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 22hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 17 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 20:17 UTC5d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/65
- 6/25
- 3/50
- 8/100
- 4/100
- 1/100
Quick answers
from the figures on this pageWipe schedule
What happens on [US]HighMiles|2x|ZOMBIES|PVP ZONES when wipe day comes?
An average of 4 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 17 hours in.
When does [US]HighMiles|2x|ZOMBIES|PVP ZONES wipe?
The only wipe for [US]HighMiles|2x|ZOMBIES|PVP ZONES is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 5 days ago. The tags state a wipe schedule of one wipe a month.
Tags
Which tags does [US]HighMiles|2x|ZOMBIES|PVP ZONES carry, and what do they mean?
Tags published by [US]HighMiles|2x|ZOMBIES|PVP ZONES, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show [US]HighMiles|2x|ZOMBIES|PVP ZONES?
These Rust Metrics lists carry [US]HighMiles|2x|ZOMBIES|PVP ZONES: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.
Population
What position does [US]HighMiles|2x|ZOMBIES|PVP ZONES hold among Rust servers?
Player hours over the last seven days put [US]HighMiles|2x|ZOMBIES|PVP ZONES at #3,884, #645 in North America, in the top 18% of all ranked servers.
What is the population on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Current headcount on [US]HighMiles|2x|ZOMBIES|PVP ZONES: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 4. Average at the busiest hour was 2 players, at 00:00 UTC over the last 48 hours.
Server
Where does [US]HighMiles|2x|ZOMBIES|PVP ZONES sit?
Reading: location. The NA tag puts [US]HighMiles|2x|ZOMBIES|PVP ZONES in North America. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 66.51.99.4:30111.
What Rust version is [US]HighMiles|2x|ZOMBIES|PVP ZONES on?
Reading: [US]HighMiles|2x|ZOMBIES|PVP ZONES, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is performance on [US]HighMiles|2x|ZOMBIES|PVP ZONES within range?
Reading: 30 server fps on average across the last 48 hours. It never dropped below 30. Check: entities. The peak was 65,613, counting buildings, deployables and the rest of the world. Reading: 4,719 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is [US]HighMiles|2x|ZOMBIES|PVP ZONES up, and how often does it stay up?
Check: connection. [US]HighMiles|2x|ZOMBIES|PVP ZONES is online at this moment. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 3 October 2026, recorded by Rust Metrics.
Rules and settings
How is [US]HighMiles|2x|ZOMBIES|PVP ZONES configured, and what rules are in force?
Gather rate check: 2x. That comes from the name [US]HighMiles|2x|ZOMBIES|PVP ZONES. 8 players per group, the default value. pve, no combat against other players — that is the game mode. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Size 3,500 and seed 1337: the game generates the procedural map on [US]HighMiles|2x|ZOMBIES|PVP ZONES from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Its map carries the name Custom Map.
How to join
How do you connect to [US]HighMiles|2x|ZOMBIES|PVP ZONES?
Press F1 in Rust and enter client.connect 66.51.99.4:30111. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://highs-pve-server.paynow.store/ is where its website sits.
