[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE
Offline 66.51.99.4:30111 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:55 UTC26d ago | 1 | – | running | 0 |
| Thu 1 Oct, 20:04 UTC FW28d ago | 1 | – | 1.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/150
- 126/200
- 46/200
- 3/150
- 582/590
- 86/150
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 4 hours in.
When does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE wipe?
To tell the rhythm of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 1 hours ago.
Lists and filters
Which tags does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE appear in Rust Metrics lists and filters?
These Rust Metrics lists carry [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Population
What position does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE hold among Rust servers?
Ranking for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: #13,917 on seven-day player hours, top 61% of all ranked servers.
How full does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE get?
[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is not responding; status offline, last seen 26 days 6 hours ago.
Operator and location
Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE sit?
The name of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.99.4:30111.
What Rust version is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE on?
Rust network protocol 2634 and build 166652 on Linux is the build [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE runs. Matching protocol is required to join. Let Steam update your game.
Is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE up, and how often does it stay up?
[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE reports offline. The last reading came 26 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.
Rules and settings
How is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE configured, and what rules are in force?
Gather rate check: 2x. That comes from the name [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Join
What do you do to join [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?
Press F1 in Rust and enter client.connect 66.51.99.4:30111. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.