RUST METRICSFlight deck · live data
Data live Servers11,829 Players86,322 Populated3,682 Fresh wipes 3 h405 Scan5 min
‹ All servers66.51.99.4:30111
Offline Full Queue Fresh wipe Wipe due No query

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE

Offline 66.51.99.4:30111 checked 26d ago

2x vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 1 /40

Players now

2% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,917top 61%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:55 UTC26d ago 1 – running 0
Thu 1 Oct, 20:04 UTC FW28d ago 1 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 4 hours in.

When does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE wipe?

To tell the rhythm of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 28 days 1 hours ago.

Lists and filters

Which tags does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE carry, and what do they mean?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The server runs game build 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: 2x Rust servers, checked live, Modded Rust servers, checked live, Rust servers: zombie readings and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Population

What position does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE hold among Rust servers?

Ranking for [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE: #13,917 on seven-day player hours, top 61% of all ranked servers.

How full does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE get?

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE is not responding; status offline, last seen 26 days 6 hours ago.

Operator and location

Where does [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE sit?

The name of [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE points to North America, though it publishes no region tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 66.51.99.4:30111.

What Rust version is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE on?

Rust network protocol 2634 and build 166652 on Linux is the build [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE runs. Matching protocol is required to join. Let Steam update your game.

Is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE up, and how often does it stay up?

[US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE reports offline. The last reading came 26 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 3 October 2026.

Rules and settings

How is [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE configured, and what rules are in force?

Gather rate check: 2x. That comes from the name [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

Join

What do you do to join [US]HighMiles|2x|ZOMBIES|SkillTree|PVP ZONES|PURGE?

Press F1 in Rust and enter client.connect 66.51.99.4:30111. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp40
Max players Slots: 40.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build The server runs game build 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.