PocketsRust
Online NA 66.51.99.44:28035 checked 7m ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 104,295–109,131 · memory 4,463 MBUptime
5 days 18 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 21hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 21hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:51 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 12/175
- 11/90
- 4/1000
- 3/15
- 0/50
- 2/50
Quick answers
from the figures on this pageWipe schedule
What happens on PocketsRust when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 6 hours in.
When does PocketsRust wipe?
Once a month PocketsRust wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 26 days 21 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does PocketsRust carry, and what do they mean?
These are the tags PocketsRust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does PocketsRust appear in Rust Metrics lists and filters?
These Rust Metrics lists carry PocketsRust: Modded Rust servers, checked live and North America: server readout. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does PocketsRust hold among Rust servers?
Player hours over the last seven days put PocketsRust at #7,452, #1,118 in North America, in the top 34% of all ranked servers.
What is the population on PocketsRust?
Current headcount on PocketsRust: 0 players, 75 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 19:00 UTC, averaging 1 players at that hour.
Server details
Where does PocketsRust sit?
PocketsRust gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.44:28035.
What Rust version is PocketsRust on?
Rust network protocol 2635 and build 168909 on Linux is the build PocketsRust runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for PocketsRust?
Reading: 7 server fps on average across the last 48 hours. It never dropped below 5. Check: entities. The peak was 109,131, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,249 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is PocketsRust, and is it online now?
Check: connection. PocketsRust is online at this moment. By its reported uptime, the last restart was roughly 5 days 18 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on PocketsRust?
Check: gather rate. The name PocketsRust does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is PocketsRust on?
Check: map. Procedural, size 4,250, seed 145183468, generated by the game on PocketsRust. View it on RustMaps from this page: matching size and seed give an identical map.
Connection
How can you get onto PocketsRust?
Press F1 in Rust and enter client.connect 66.51.99.44:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.