RUST METRICSFlight deck · live data
Data live Servers11,719 Players48,039 Populated3,199 Fresh wipes 3 h104 Scan5 min
‹ All servers66.51.99.41:28010
Online Full Queue Fresh wipe Wipe due No query

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks

Online NA 66.51.99.41:28010 checked 10m ago

2x monthly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 22:00 UTC
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 7 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 174,093 ×1000

Entities

48 h range 154,424–176,151 · memory 3,325 MB
1239 ET SINCE RESTART 02:00

Uptime

2 h 0 min since its last restart, at the last reading
7-day average1peak 6
Rank#2,571top 12% · #414 in NA
Last wipe27d agomonthly schedule
Next wipe7d 18hThu 5 Nov, 19:00 UTC FW
Memory3,325MB48 h peak 4 players
REC 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 12% of all ranked servers, top 22% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe · high confidence

wipe-day peak8players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 18hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 18hFW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:17 UTC FW27d ago 8 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks when wipe day comes?

An average of 8 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 1 hours.

What wipe timing does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks follow?

The only wipe for noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 27 days 5 hours ago. Its tags carry a monthly wipe schedule.

Tags

How should you read the tags on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; NA (North America): The server browser files it under North America from noob navy [PVE-2] (modded) - 2x gather rate - increased stacks. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which operator is behind noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

Check: operator. noob navy [PVE-2] (modded) - 2x gather rate - increased stacks publishes a noobcake.net hostname, and 3 other servers we track do too. Same operator, most likely.

Where does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks appear in Rust Metrics lists and filters?

Rust Metrics lists featuring noob navy [PVE-2] (modded) - 2x gather rate - increased stacks: Beginner Rust servers, checked live, 2x Rust servers, checked live, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player count

What position does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks hold among Rust servers?

Ranked by seven-day player hours, noob navy [PVE-2] (modded) - 2x gather rate - increased stacks sits at #2,571 and #414 in North America, inside the top 12%.

What is the population on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

Current headcount on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks: 1 players, 50 slots available. Seven-day check: 1 players on average. Peak reading: 6. The last 48 hours peaked at 02:00 UTC, averaging 3 players at that hour.

Server details

What location is noob navy [PVE-2] (modded) - 2x gather rate - increased stacks hosted in?

noob navy [PVE-2] (modded) - 2x gather rate - increased stacks gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 66.51.99.41:28010.

What Rust version is noob navy [PVE-2] (modded) - 2x gather rate - increased stacks on?

Reading: noob navy [PVE-2] (modded) - 2x gather rate - increased stacks, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

Check: fps. Average 57 server fps over the last 48 hours, low of 7. Within range. Reading: 176,151 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 4,861 MB. Expect lag when fps falls and entities climb.

How reliable is noob navy [PVE-2] (modded) - 2x gather rate - increased stacks, and is it online now?

Check: connection. noob navy [PVE-2] (modded) - 2x gather rate - increased stacks is online at this moment. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 86% uptime over the last 7 full days. It was up 144 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does noob navy [PVE-2] (modded) - 2x gather rate - increased stacks enforce, and what are its settings?

Gather rate check: 2x. That comes from the name noob navy [PVE-2] (modded) - 2x gather rate - increased stacks. 8 players per group, the default value. pve, other players are not fought — that is the game mode. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

From seed 274332291, the game generates the procedural map on noob navy [PVE-2] (modded) - 2x gather rate - increased stacks. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to noob navy [PVE-2] (modded) - 2x gather rate - increased stacks?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.41:28010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.