EverGreene PvE | Living Frontier | Skill Tree + NPC Raids
Online NA 66.51.99.40:28015 checked 5m ago
Server instruments
last reading Wed 21:00 UTCPlayers now
2% full 7-day avg7-day peakServer fps
48 h low 5 · below 20 is lag, below 10 is badEntities
48 h range 70,224–87,323 · memory 2,253 MBUptime
10 h 1 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 31% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 20hFW
- WPT 2Thu 3 Dec, 19:00 UTC35d 20hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 13:53 UTC16d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:08 UTC FW27d ago | 3 | halved by day 1 | 10.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 13/175
- 9/90
- 2/1000
- 3/15
- 1/50
- 0/50
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?
The busiest point of its recent wipes drew 2 players on average. 13 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids wipe?
With the force wipe, once a month, EverGreene PvE | Living Frontier | Skill Tree + NPC Raids wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 16 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.
Tags
How should you read the tags on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?
These are the tags EverGreene PvE | Living Frontier | Skill Tree + NPC Raids publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): North America is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids appear in Rust Metrics lists and filters?
These Rust Metrics lists carry EverGreene PvE | Living Frontier | Skill Tree + NPC Raids: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids sit in the rankings?
Ranked by seven-day player hours, EverGreene PvE | Living Frontier | Skill Tree + NPC Raids sits at #3,561 and #585 in North America, inside the top 16%.
What is the population on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?
1 of 50 slots are filled on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids right now. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 00:00 UTC, 4 players on average.
Server
Where does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids sit?
EverGreene PvE | Living Frontier | Skill Tree + NPC Raids gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.99.40:28015.
What Rust version is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by EverGreene PvE | Living Frontier | Skill Tree + NPC Raids. Matching protocol is required to join. Let Steam update your game.
Is performance on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids within range?
Check: fps. Average 28 server fps over the last 48 hours, low of 5. Within range. Peak entity count: 87,323. Buildings, deployables and all else included. Memory peak: 3,169 MB. What players call lag comes from low fps and an entity count on the rise.
Is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids up, and how often does it stay up?
Reading: online. EverGreene PvE | Living Frontier | Skill Tree + NPC Raids answers right now. Check: restart. The uptime it reports puts the last restart about 10 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does EverGreene PvE | Living Frontier | Skill Tree + NPC Raids enforce, and what are its settings?
No gather rate appears in the name: EverGreene PvE | Living Frontier | Skill Tree + NPC Raids. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is EverGreene PvE | Living Frontier | Skill Tree + NPC Raids on?
Size 3,700 and seed 1895876822: the game generates the procedural map on EverGreene PvE | Living Frontier | Skill Tree + NPC Raids from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto EverGreene PvE | Living Frontier | Skill Tree + NPC Raids?
Press F1 in Rust and enter client.connect 66.51.99.40:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://evergreene-rust.tebex.store/ is where its website sits.