Lumber Boyz
Offline NA 66.51.99.129:28020 checked 7d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 04:03 UTC, in 21h. Every 7 days 3 hours · medium confidence
Coming wipes
- WPT 1Fri 30 Oct, 04:03 UTC21h
- WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
- WPT 3Fri 6 Nov, 07:05 UTC8d 0h
- WPT 4Fri 13 Nov, 10:06 UTC15d 3h
- WPT 5Fri 20 Nov, 13:08 UTC22d 6h
- WPT 6Fri 27 Nov, 16:09 UTC29d 9h
- WPT 7Thu 3 Dec, 19:00 UTC35d 12hFW
- WPT 8Fri 4 Dec, 19:11 UTC36d 12h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 22:01 UTC13d ago | 3 | – | running | 1 |
| Thu 8 Oct, 18:59 UTC20d ago | 13 | halved by day 5 | 7.1 days | 6 |
| Thu 1 Oct, 14:14 UTC27d ago | 10 | held half | 7.2 days | 3 |
| Thu 24 Sep, 18:51 UTC34d ago | 1 | held half | 6.8 days | 0 |
| Wed 23 Sep, 21:28 UTC35d ago | 13 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/100
- 24/200
- 15/200
- 34/100
- 12/200
- 3/200
Quick answers
from the figures on this pageReset cycle
What happens on Lumber Boyz when wipe day comes?
An average of 9 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. It fell below half by day 5 when it didn't.
What wipe timing does Lumber Boyz follow?
About every 7 days is how often Lumber Boyz has wiped lately. Due on Friday 30 October at 04:03 UTC is its next wipe. The world in play was created 13 days 8 hours ago. The tags carry an every-two-weeks wipe schedule.
Tag meanings
Which tags does Lumber Boyz carry, and what do they mean?
Tags published by Lumber Boyz, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Lumber Boyz?
On Rust Metrics, Lumber Boyz sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Population
Where does Lumber Boyz sit in the rankings?
Player hours over the last seven days put Lumber Boyz at #15,452, #1,537 in North America, in the top 69% of all ranked servers.
What is the population on Lumber Boyz?
Reading for Lumber Boyz: offline at this moment; last seen 7 days 13 hours ago.
Server details
Which location does Lumber Boyz run from?
Lumber Boyz gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.129:28020.
What Rust version is Lumber Boyz on?
Rust network protocol 2634 and build 167781 on Linux is the build Lumber Boyz runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Lumber Boyz, and is it online now?
Lumber Boyz reports offline. The last reading came 7 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.
Map and rules
What rules does Lumber Boyz enforce, and what are its settings?
Reading the name gives no gather rate for Lumber Boyz. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Lumber Boyz on?
Check: map. Procedural, size 4,250, seed 2034431724, generated by the game on Lumber Boyz. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto Lumber Boyz?
Check: join. Open Rust, press F1, then enter client.connect 66.51.99.129:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.