RUST METRICSFlight deck · live data
Data live Servers11,617 Players34,993 Populated2,836 Fresh wipes 3 h74 Scan5 min
‹ All servers66.51.99.129:28020
Offline Full Queue Fresh wipe Wipe due No query

Lumber Boyz

Offline NA 66.51.99.129:28020 checked 7d ago

biweekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,452top 69% · #1537 in NA
Last wipe13d agobiweekly schedule
Next wipe21hFri 30 Oct, 04:03 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

a steady gap

Next wipe Friday 30 October, 04:03 UTC, in 21h. Every 7 days 3 hours · medium confidence

usual gap7 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak9players, last three wipes
crowd held67%else halves by day 5

Coming wipes

  1. WPT 1Fri 30 Oct, 04:03 UTC21h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 12hFW
  3. WPT 3Fri 6 Nov, 07:05 UTC8d 0h
  4. WPT 4Fri 13 Nov, 10:06 UTC15d 3h
  5. WPT 5Fri 20 Nov, 13:08 UTC22d 6h
  6. WPT 6Fri 27 Nov, 16:09 UTC29d 9h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 12hFW
  8. WPT 8Fri 4 Dec, 19:11 UTC36d 12h

The first 48 hours of its last wipes

Thu 15 OctThu 8 OctThu 1 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:01 UTC13d ago 3 – running 1
Thu 8 Oct, 18:59 UTC20d ago 13 halved by day 5 7.1 days 6
Thu 1 Oct, 14:14 UTC27d ago 10 held half 7.2 days 3
Thu 24 Sep, 18:51 UTC34d ago 1 held half 6.8 days 0
Wed 23 Sep, 21:28 UTC35d ago 13 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Lumber Boyz when wipe day comes?

An average of 9 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. It fell below half by day 5 when it didn't.

What wipe timing does Lumber Boyz follow?

About every 7 days is how often Lumber Boyz has wiped lately. Due on Friday 30 October at 04:03 UTC is its next wipe. The world in play was created 13 days 8 hours ago. The tags carry an every-two-weeks wipe schedule.

Tag meanings

Which tags does Lumber Boyz carry, and what do they mean?

Tags published by Lumber Boyz, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Lumber Boyz?

On Rust Metrics, Lumber Boyz sits in these lists: Modded Rust servers, checked live and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

Where does Lumber Boyz sit in the rankings?

Player hours over the last seven days put Lumber Boyz at #15,452, #1,537 in North America, in the top 69% of all ranked servers.

What is the population on Lumber Boyz?

Reading for Lumber Boyz: offline at this moment; last seen 7 days 13 hours ago.

Server details

Which location does Lumber Boyz run from?

Lumber Boyz gives North America as its location, with the NA tag. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 66.51.99.129:28020.

What Rust version is Lumber Boyz on?

Rust network protocol 2634 and build 167781 on Linux is the build Lumber Boyz runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Lumber Boyz, and is it online now?

Lumber Boyz reports offline. The last reading came 7 days 13 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 23 September 2026.

Map and rules

What rules does Lumber Boyz enforce, and what are its settings?

Reading the name gives no gather rate for Lumber Boyz. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is Lumber Boyz on?

Check: map. Procedural, size 4,250, seed 2034431724, generated by the game on Lumber Boyz. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto Lumber Boyz?

Check: join. Open Rust, press F1, then enter client.connect 66.51.99.129:28020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.