RUST METRICSFlight deck · live data
Data live Servers11,800 Players69,961 Populated3,675 Fresh wipes 3 h123 Scan5 min
‹ All servers66.51.98.72:28025
Online Full Queue Fresh wipe Wipe due No query

Rust Escape Rooms

Online NA 66.51.98.72:28025 checked 10m ago

monthly wipes moddedoxide
COM 1 · connect

Server instruments

last reading Wed 20:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 5 SERVER FPS

Server fps

48 h low 5 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 13,278 ×1000

Entities

48 h range 13,184–16,175 · memory 1,420 MB
1239 ET SINCE RESTART 6D 06H

Uptime

6 days 6 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,348top 69% · #1525 in NA
Last wipe18d agomonthly schedule
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Memory1,420MBat the last reading
REC 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

REC 2

Server performance

0246822:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Rust Escape Rooms wipe, and when?

From the force wipe, the next wipe of Rust Escape Rooms is an estimate. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 18 days 15 hours ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on Rust Escape Rooms?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America from Rust Escape Rooms. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Escape Rooms appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Escape Rooms: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Modded; Server tag: Monthly ^m, Creative ^c, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does Rust Escape Rooms sit in the rankings?

Top 69% of all ranked servers: Rust Escape Rooms takes #15,348 on seven-day player hours and #1,525 in North America.

What is the population on Rust Escape Rooms?

0 of 50 slots are filled on Rust Escape Rooms right now. Seven-day reading: 0 players on average.

Server

Which location does Rust Escape Rooms run from?

Rust Escape Rooms gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 66.51.98.72:28025.

What Rust version is Rust Escape Rooms on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by Rust Escape Rooms. To get in, your game needs the same protocol; Steam applies the update.

How does Rust Escape Rooms perform?

Reading: 5 server fps on average across the last 48 hours. It never dropped below 5. Reading: 16,175 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,458 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Rust Escape Rooms, and is it online now?

Rust Escape Rooms reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 6 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 10 October 2026.

Rules and settings

What settings and rules apply on Rust Escape Rooms?

No gather rate appears in the name: Rust Escape Rooms. 8 players per group, the default value. Mode check gives build & creative; building sandbox, with gathering removed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Rust Escape Rooms?

Check: map. Procedural, size 2,000, seed 1, generated by the game on Rust Escape Rooms. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Rust Escape Rooms?

Press F1 in Rust and enter client.connect 66.51.98.72:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^c,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.